godot/thirdparty/embree/kernels/bvh/bvh_refit.cpp

248 lines
10 KiB
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#include "bvh_refit.h"
#include "bvh_statistics.h"
#include "../geometry/linei.h"
#include "../geometry/triangle.h"
#include "../geometry/trianglev.h"
#include "../geometry/trianglei.h"
#include "../geometry/quadv.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
namespace embree
{
namespace isa
{
static const size_t SINGLE_THREAD_THRESHOLD = 4*1024;
template<int N>
__forceinline bool compare(const typename BVHN<N>::NodeRef* a, const typename BVHN<N>::NodeRef* b)
{
size_t sa = *(size_t*)&a->node()->lower_x;
size_t sb = *(size_t*)&b->node()->lower_x;
return sa < sb;
}
template<int N>
BVHNRefitter<N>::BVHNRefitter (BVH* bvh, const LeafBoundsInterface& leafBounds)
: bvh(bvh), leafBounds(leafBounds), numSubTrees(0)
{
}
template<int N>
void BVHNRefitter<N>::refit()
{
if (bvh->numPrimitives <= SINGLE_THREAD_THRESHOLD) {
bvh->bounds = LBBox3fa(recurse_bottom(bvh->root));
}
else
{
BBox3fa subTreeBounds[MAX_NUM_SUB_TREES];
numSubTrees = 0;
gather_subtree_refs(bvh->root,numSubTrees,0);
if (numSubTrees)
parallel_for(size_t(0), numSubTrees, size_t(1), [&](const range<size_t>& r) {
for (size_t i=r.begin(); i<r.end(); i++) {
NodeRef& ref = subTrees[i];
subTreeBounds[i] = recurse_bottom(ref);
}
});
numSubTrees = 0;
bvh->bounds = LBBox3fa(refit_toplevel(bvh->root,numSubTrees,subTreeBounds,0));
}
}
template<int N>
void BVHNRefitter<N>::gather_subtree_refs(NodeRef& ref,
size_t &subtrees,
const size_t depth)
{
if (depth >= MAX_SUB_TREE_EXTRACTION_DEPTH)
{
assert(subtrees < MAX_NUM_SUB_TREES);
subTrees[subtrees++] = ref;
return;
}
if (ref.isAABBNode())
{
AABBNode* node = ref.getAABBNode();
for (size_t i=0; i<N; i++) {
NodeRef& child = node->child(i);
if (unlikely(child == BVH::emptyNode)) continue;
gather_subtree_refs(child,subtrees,depth+1);
}
}
}
template<int N>
BBox3fa BVHNRefitter<N>::refit_toplevel(NodeRef& ref,
size_t &subtrees,
const BBox3fa *const subTreeBounds,
const size_t depth)
{
if (depth >= MAX_SUB_TREE_EXTRACTION_DEPTH)
{
assert(subtrees < MAX_NUM_SUB_TREES);
assert(subTrees[subtrees] == ref);
return subTreeBounds[subtrees++];
}
if (ref.isAABBNode())
{
AABBNode* node = ref.getAABBNode();
BBox3fa bounds[N];
for (size_t i=0; i<N; i++)
{
NodeRef& child = node->child(i);
if (unlikely(child == BVH::emptyNode))
bounds[i] = BBox3fa(empty);
else
bounds[i] = refit_toplevel(child,subtrees,subTreeBounds,depth+1);
}
BBox3vf<N> boundsT = transpose<N>(bounds);
/* set new bounds */
node->lower_x = boundsT.lower.x;
node->lower_y = boundsT.lower.y;
node->lower_z = boundsT.lower.z;
node->upper_x = boundsT.upper.x;
node->upper_y = boundsT.upper.y;
node->upper_z = boundsT.upper.z;
return merge<N>(bounds);
}
else
return leafBounds.leafBounds(ref);
}
// =========================================================
// =========================================================
// =========================================================
template<int N>
BBox3fa BVHNRefitter<N>::recurse_bottom(NodeRef& ref)
{
/* this is a leaf node */
if (unlikely(ref.isLeaf()))
return leafBounds.leafBounds(ref);
/* recurse if this is an internal node */
AABBNode* node = ref.getAABBNode();
/* enable exclusive prefetch for >= AVX platforms */
#if defined(__AVX__)
BVH::prefetchW(ref);
#endif
BBox3fa bounds[N];
for (size_t i=0; i<N; i++)
if (unlikely(node->child(i) == BVH::emptyNode))
{
bounds[i] = BBox3fa(empty);
}
else
bounds[i] = recurse_bottom(node->child(i));
/* AOS to SOA transform */
BBox3vf<N> boundsT = transpose<N>(bounds);
/* set new bounds */
node->lower_x = boundsT.lower.x;
node->lower_y = boundsT.lower.y;
node->lower_z = boundsT.lower.z;
node->upper_x = boundsT.upper.x;
node->upper_y = boundsT.upper.y;
node->upper_z = boundsT.upper.z;
return merge<N>(bounds);
}
template<int N, typename Mesh, typename Primitive>
BVHNRefitT<N,Mesh,Primitive>::BVHNRefitT (BVH* bvh, Builder* builder, Mesh* mesh, size_t mode)
: bvh(bvh), builder(builder), refitter(new BVHNRefitter<N>(bvh,*(typename BVHNRefitter<N>::LeafBoundsInterface*)this)), mesh(mesh), topologyVersion(0) {}
template<int N, typename Mesh, typename Primitive>
void BVHNRefitT<N,Mesh,Primitive>::clear()
{
if (builder)
builder->clear();
}
template<int N, typename Mesh, typename Primitive>
void BVHNRefitT<N,Mesh,Primitive>::build()
{
if (mesh->topologyChanged(topologyVersion)) {
topologyVersion = mesh->getTopologyVersion();
builder->build();
}
else
refitter->refit();
}
template class BVHNRefitter<4>;
#if defined(__AVX__)
template class BVHNRefitter<8>;
#endif
#if defined(EMBREE_GEOMETRY_TRIANGLE)
Builder* BVH4Triangle4MeshBuilderSAH (void* bvh, TriangleMesh* mesh, unsigned int geomID, size_t mode);
Builder* BVH4Triangle4vMeshBuilderSAH (void* bvh, TriangleMesh* mesh, unsigned int geomID, size_t mode);
Builder* BVH4Triangle4iMeshBuilderSAH (void* bvh, TriangleMesh* mesh, unsigned int geomID, size_t mode);
Builder* BVH4Triangle4MeshRefitSAH (void* accel, TriangleMesh* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<4,TriangleMesh,Triangle4> ((BVH4*)accel,BVH4Triangle4MeshBuilderSAH (accel,mesh,geomID,mode),mesh,mode); }
Builder* BVH4Triangle4vMeshRefitSAH (void* accel, TriangleMesh* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<4,TriangleMesh,Triangle4v>((BVH4*)accel,BVH4Triangle4vMeshBuilderSAH(accel,mesh,geomID,mode),mesh,mode); }
Builder* BVH4Triangle4iMeshRefitSAH (void* accel, TriangleMesh* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<4,TriangleMesh,Triangle4i>((BVH4*)accel,BVH4Triangle4iMeshBuilderSAH(accel,mesh,geomID,mode),mesh,mode); }
#if defined(__AVX__)
Builder* BVH8Triangle4MeshBuilderSAH (void* bvh, TriangleMesh* mesh, unsigned int geomID, size_t mode);
Builder* BVH8Triangle4vMeshBuilderSAH (void* bvh, TriangleMesh* mesh, unsigned int geomID, size_t mode);
Builder* BVH8Triangle4iMeshBuilderSAH (void* bvh, TriangleMesh* mesh, unsigned int geomID, size_t mode);
Builder* BVH8Triangle4MeshRefitSAH (void* accel, TriangleMesh* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<8,TriangleMesh,Triangle4> ((BVH8*)accel,BVH8Triangle4MeshBuilderSAH (accel,mesh,geomID,mode),mesh,mode); }
Builder* BVH8Triangle4vMeshRefitSAH (void* accel, TriangleMesh* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<8,TriangleMesh,Triangle4v>((BVH8*)accel,BVH8Triangle4vMeshBuilderSAH(accel,mesh,geomID,mode),mesh,mode); }
Builder* BVH8Triangle4iMeshRefitSAH (void* accel, TriangleMesh* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<8,TriangleMesh,Triangle4i>((BVH8*)accel,BVH8Triangle4iMeshBuilderSAH(accel,mesh,geomID,mode),mesh,mode); }
#endif
#endif
#if defined(EMBREE_GEOMETRY_QUAD)
Builder* BVH4Quad4vMeshBuilderSAH (void* bvh, QuadMesh* mesh, unsigned int geomID, size_t mode);
Builder* BVH4Quad4vMeshRefitSAH (void* accel, QuadMesh* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<4,QuadMesh,Quad4v>((BVH4*)accel,BVH4Quad4vMeshBuilderSAH(accel,mesh,geomID,mode),mesh,mode); }
#if defined(__AVX__)
Builder* BVH8Quad4vMeshBuilderSAH (void* bvh, QuadMesh* mesh, unsigned int geomID, size_t mode);
Builder* BVH8Quad4vMeshRefitSAH (void* accel, QuadMesh* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<8,QuadMesh,Quad4v>((BVH8*)accel,BVH8Quad4vMeshBuilderSAH(accel,mesh,geomID,mode),mesh,mode); }
#endif
#endif
#if defined(EMBREE_GEOMETRY_USER)
Builder* BVH4VirtualMeshBuilderSAH (void* bvh, UserGeometry* mesh, unsigned int geomID, size_t mode);
Builder* BVH4VirtualMeshRefitSAH (void* accel, UserGeometry* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<4,UserGeometry,Object>((BVH4*)accel,BVH4VirtualMeshBuilderSAH(accel,mesh,geomID,mode),mesh,mode); }
#if defined(__AVX__)
Builder* BVH8VirtualMeshBuilderSAH (void* bvh, UserGeometry* mesh, unsigned int geomID, size_t mode);
Builder* BVH8VirtualMeshRefitSAH (void* accel, UserGeometry* mesh, unsigned int geomID, size_t mode) { return new BVHNRefitT<8,UserGeometry,Object>((BVH8*)accel,BVH8VirtualMeshBuilderSAH(accel,mesh,geomID,mode),mesh,mode); }
#endif
#endif
#if defined(EMBREE_GEOMETRY_INSTANCE)
Builder* BVH4InstanceMeshBuilderSAH (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode);
Builder* BVH4InstanceMeshRefitSAH (void* accel, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new BVHNRefitT<4,Instance,InstancePrimitive>((BVH4*)accel,BVH4InstanceMeshBuilderSAH(accel,mesh,gtype,geomID,mode),mesh,mode); }
#if defined(__AVX__)
Builder* BVH8InstanceMeshBuilderSAH (void* bvh, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode);
Builder* BVH8InstanceMeshRefitSAH (void* accel, Instance* mesh, Geometry::GTypeMask gtype, unsigned int geomID, size_t mode) { return new BVHNRefitT<8,Instance,InstancePrimitive>((BVH8*)accel,BVH8InstanceMeshBuilderSAH(accel,mesh,gtype,geomID,mode),mesh,mode); }
#endif
#endif
}
}