godot/platform/osx
Clay John 8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
- Rename OpenGL to GLES3 in the source code per community feedback.
  - The renderer is still exposed as "OpenGL 3" to the user.
- Hide renderer selection dropdown until OpenGL support is more mature.
  - The renderer can still be changed in the Project Settings or using
    the `--rendering-driver opengl` command line argument.
- Remove commented out exporter code.
- Remove some OpenGL/DisplayServer-related debugging prints.
2021-10-31 15:56:45 +01:00
..
export clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
context_gl_osx.h Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
context_gl_osx.mm Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
crash_handler_osx.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crash_handler_osx.mm Improve crash handler message display 2021-06-17 20:05:16 +02:00
detect.py Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
dir_access_osx.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
dir_access_osx.mm Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
display_server_osx.h Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
display_server_osx.mm Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
godot_main_osx.mm Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joypad_osx.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
joypad_osx.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
os_osx.h Merge pull request #48685 from bruvzg/bundle_icon_4 2021-09-30 14:55:04 +02:00
os_osx.mm Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
platform_config.h Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
platform_osx_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
SCsub SCons: Fix debug_symbols tests after switch to BoolVariable 2021-02-08 08:53:16 +01:00
vulkan_context_osx.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00
vulkan_context_osx.mm Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00