godot/modules/mono/build_scripts
Ignacio Etcheverry 4b0c78b3ca Mono/C#: Use /restore instead of /t:restore when building
Documentation recommends not to use /t:restore
together with other targets (like /t:build),
as it messes with the environment.
2020-06-25 23:50:05 +02:00
..
__init__.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
api_solution_build.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gen_cs_glue_version.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
godot_tools_build.py C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
make_android_mono_config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
mono_android_config.xml Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mono_configure.py Fix dynamic linking of MSVC Mono with MinGW Godot 2020-06-15 21:29:50 +02:00
mono_reg_utils.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
solution_builder.py Mono/C#: Use /restore instead of /t:restore when building 2020-06-25 23:50:05 +02:00