godot/scene/animation
lawnjelly 688dc534e5 Fix get_global_transform_interpolated() with multiple ticks per frame
The previous and current transforms in the interpolation data were not being correctly updated in cases where two or more physics ticks occurred on a frame. This PR introduces a simple mechanism to ensure updates on interpolated spatials.
2022-02-25 11:22:00 +00:00
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SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
animation_blend_space_1d.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_blend_space_1d.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_blend_space_2d.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_blend_space_2d.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_blend_tree.cpp Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 18:55:51 +01:00
animation_blend_tree.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_cache.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_cache.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_node_state_machine.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_node_state_machine.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_player.cpp Fix typos with codespell 2022-02-11 09:50:59 +01:00
animation_player.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_tree.cpp Fix typos with codespell 2022-02-11 09:50:59 +01:00
animation_tree.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
animation_tree_player.cpp Add editor vital redraws only option 2022-02-02 11:26:45 +00:00
animation_tree_player.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
root_motion_view.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
root_motion_view.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
skeleton_ik.cpp Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
skeleton_ik.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
tween.cpp Dont set elapsed to 0 when a tween is finished. 2022-01-15 08:00:43 -06:00
tween.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00