godot/main
Andres Hernandez 3ebe8eef24 Updated gamecontrollerdb.txt to latest to include new mappings for various controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo
(cherry picked from commit 9054399900)
2022-09-09 14:33:13 +02:00
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tests Fix parsing of XML CDATA and add test cases 2022-09-09 14:31:36 +02:00
SCsub Remove editor splash screen with sponsors logo 2021-12-01 14:18:29 +01:00
app_icon.png
default_controller_mappings.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gamecontrollerdb.txt Updated gamecontrollerdb.txt to latest to include new mappings for various controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo 2022-09-09 14:33:13 +02:00
godotcontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2022-02-21 11:11:36 +01:00
input_default.cpp Fix axis mapped to DPad buttons not releasing opposite button 2022-08-30 11:17:03 +02:00
input_default.h Make Input mouse_mode and use_accumulated_input properties 2022-06-10 17:33:12 +08:00
main.cpp Fix exit code of --help and --version, and test them in CI 2022-07-08 14:54:16 +02:00
main.h Hide the first `--print-fps` outputs after the engine has started 2022-05-17 23:28:32 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-19 10:51:39 +01:00
main_timer_sync.cpp Disable jitter fix when physics interpolation is enabled. 2022-02-21 10:32:42 +00:00
main_timer_sync.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
performance.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
performance.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
splash.png