godot/platform/iphone
Rémi Verschelde fd58f8dce8 Move templates and distribution stuff to tools/dist
Also removed the obsolete iOS xcode template.

(cherry picked from commit 3efe1231f0)
2016-09-18 23:04:26 +02:00
..
globals Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
Appirater.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
Appirater.m
AppiraterDelegate.h
SCsub
app_delegate.h
app_delegate.mm
audio_driver_iphone.cpp
audio_driver_iphone.h
detect.py added "arch" parameter, made iphone use it to build isim 2016-06-23 07:41:54 +02:00
game_center.h
game_center.mm
gl_view.h
gl_view.mm
godot_iphone.cpp
icloud.h
icloud.mm
in_app_store.h
in_app_store.mm
ios.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
ios.mm Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
main.m Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
os_iphone.cpp
os_iphone.h
platform_config.h
platform_refcount.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
rasterizer_iphone.cpp
rasterizer_iphone.h
sem_iphone.cpp
sem_iphone.h
view_controller.h
view_controller.mm