godot/platform/windows
Rémi Verschelde 846db09038 Drop nedmalloc which is apparently not used anymore
(cherry picked from commit f63bf12193)
2016-10-30 14:51:30 +01:00
..
export Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
SCsub
context_gl_win.cpp
context_gl_win.h
ctxgl_procaddr.cpp
ctxgl_procaddr.h
detect.py
godot.ico
godot_res.rc Fix Windows resource script 2016-07-27 15:35:49 -03:00
godot_win.cpp
joystick.cpp fixes #5464 windows_joystick close_joystick bug 2016-06-29 23:00:45 +02:00
joystick.h Windows: Support gamepad vibration using XInput. 2016-06-15 14:40:57 +02:00
key_mapping_win.cpp
key_mapping_win.h
lang_table.h
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_windows.cpp Drop nedmalloc which is apparently not used anymore 2016-10-30 14:51:30 +01:00
os_windows.h Improve debug focus behavior 2016-10-09 17:29:59 +02:00
packet_peer_udp_winsock.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
packet_peer_udp_winsock.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
platform_config.h
stream_peer_winsock.cpp
stream_peer_winsock.h
tcp_server_winsock.cpp
tcp_server_winsock.h