godot/drivers/pulseaudio
Hugo Locurcio 96b32740d3
Print the number of PulseAudio input channels when in verbose mode
This is useful information to have for troubleshooting, and it's
said to sidestep a possible race condition issue that breaks
microphone recording on Linux.

(cherry picked from commit de912a8bd9)
2021-11-15 22:30:57 +01:00
..
SCsub Dynamically load libpulse.so.0 and libasound.so.1 on Linux 2021-02-17 10:31:52 +01:00
audio_driver_pulseaudio.cpp Print the number of PulseAudio input channels when in verbose mode 2021-11-15 22:30:57 +01:00
audio_driver_pulseaudio.h Handle having no sinks in the PulseAudio driver. 2021-05-14 10:16:32 +02:00
pulse-so_wrap.c An update to the dylibloader for older inttypes 2021-02-20 01:25:19 +01:00
pulse-so_wrap.h An update to the dylibloader for older inttypes 2021-02-20 01:25:19 +01:00