godot/modules/enet
Hubert Jarosz 8a4e636df6
add NetworkedMultiplayerENet::set_bind_ip
which allows ENet to bind on custom IP.
2016-08-27 13:41:34 +02:00
..
enet -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
SCsub enet: Fix build on android and iphone platforms 2016-08-22 12:59:06 +02:00
callbacks.c -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
compress.c -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
config.py -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
host.c -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
list.c -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
networked_multiplayer_enet.cpp add NetworkedMultiplayerENet::set_bind_ip 2016-08-27 13:41:34 +02:00
networked_multiplayer_enet.h add NetworkedMultiplayerENet::set_bind_ip 2016-08-27 13:41:34 +02:00
packet.c -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
peer.c -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
protocol.c -High Level protocol optimization (should be smaller) 2016-08-22 01:19:24 -03:00
register_types.cpp ENet windows compilation fixes. 2016-08-20 01:05:57 -03:00
register_types.h -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
unix.c -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
win32.c ENet windows compilation fixes. 2016-08-20 01:05:57 -03:00