godot/modules/gdnative/pluginscript
Rémi Verschelde e0574e1d98 Fix typos with codespell
Using codespell 1.15.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
..
pluginscript_instance.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_instance.h Fix typos with codespell 2019-05-19 13:10:35 +02:00
pluginscript_language.cpp Make direct casting among Error and godot_error enums (#23015). 2019-02-18 10:26:22 +01:00
pluginscript_language.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_loader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_loader.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_script.cpp Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
pluginscript_script.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00