2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
21 lines
672 B
XML
21 lines
672 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CSGPrimitive" inherits="CSGShape" version="3.2">
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<brief_description>
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Base class for CSG primitives.
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</brief_description>
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<description>
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Parent class for various CSG primitives. It contains code and functionality that is common between them. It cannot be used directly. Instead use one of the various classes that inherit from it.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="invert_faces" type="bool" setter="set_invert_faces" getter="is_inverting_faces" default="false">
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Invert the faces of the mesh.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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