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shaders
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transmission was broken, fix was made. Also fixed treshold.
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2018-07-22 14:04:11 -03:00 |
SCsub
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…
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rasterizer_canvas_gles3.cpp
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-Project/Editor settings now use new inspector
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2018-07-19 19:02:04 -03:00 |
rasterizer_canvas_gles3.h
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Fix a corner-case bug in _copy_texscreen in the gles3 renderer
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2018-05-15 14:35:46 +03:00 |
rasterizer_gles3.cpp
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Clear color was not correctly being set, fixes #4939
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2018-07-29 15:09:42 -03:00 |
rasterizer_gles3.h
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Rasterizers are now in sync with engine
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2018-06-05 16:33:02 +02:00 |
rasterizer_scene_gles3.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
rasterizer_scene_gles3.h
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transmission was broken, fix was made. Also fixed treshold.
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2018-07-22 14:04:11 -03:00 |
rasterizer_storage_gles3.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
rasterizer_storage_gles3.h
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Merge pull request #18368 from Gamblify/RasterizerEngineSync
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2018-07-25 20:33:37 +02:00 |
shader_compiler_gles3.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
shader_compiler_gles3.h
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using TIME in light shader enables uses_fragment_time
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2018-02-07 11:56:52 +01:00 |
shader_gles3.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
shader_gles3.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |