godot/drivers/gles2
Rémi Verschelde 6bfb7944d9 SCons: Remove avoidable defines from main env's CPPPATH
Also finally move freetype to its own env and disable warnings for it.
Still needs some work to fix the awkward situation of the freetype and
svg modules used in scene/ and editor/ respectively.
2018-10-01 11:59:22 +02:00
..
shaders -Many GLES2 optimizations 2018-09-30 23:11:24 -03:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
rasterizer_canvas_gles2.cpp Fix warnings about set but unused variables [-Wunused-but-set-variable] 2018-09-27 16:25:24 +02:00
rasterizer_canvas_gles2.h Revert "Batch GLES2 draw calls" 2018-08-20 02:10:14 +02:00
rasterizer_gles2.cpp SCons: Remove avoidable defines from main env's CPPPATH 2018-10-01 11:59:22 +02:00
rasterizer_gles2.h -Lightmap and lightmap capture support for GLES2 2018-09-28 20:33:18 -03:00
rasterizer_scene_gles2.cpp Some more GLES2 tuning.. 2018-09-29 23:47:24 -03:00
rasterizer_scene_gles2.h This fixes a bug in refprobe blending, but I have no idea when I fixed it. It just started working all of sudden.. 2018-09-29 17:03:35 -03:00
rasterizer_storage_gles2.cpp -Many GLES2 optimizations 2018-09-30 23:11:24 -03:00
rasterizer_storage_gles2.h Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. 2018-09-29 13:49:34 -03:00
shader_compiler_gles2.cpp Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. 2018-09-29 13:49:34 -03:00
shader_compiler_gles2.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shader_gles2.cpp Fix warnings about set but unused variables [-Wunused-but-set-variable] 2018-09-27 16:25:24 +02:00
shader_gles2.h Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00