godot/platform/android/java/app
Fredia Huya-Kouadio 74a1d8addd Update the `launchMode` for the `GodotApp` activity to allow other activities to be part of the same task
For details, see https://developer.android.com/guide/topics/manifest/activity-element#lmode

(cherry picked from commit 14428c8d5b)
2023-11-01 16:20:27 +01:00
..
assetPacks/installTime Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00
assets Enable `doNotStrip` when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
res Only use Android fullscreen theme for splash screen 2022-05-27 16:54:44 +02:00
src/com/godot/game Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
AndroidManifest.xml Update the `launchMode` for the `GodotApp` activity to allow other activities to be part of the same task 2023-11-01 16:20:27 +01:00
build.gradle Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
config.gradle Update the format for the app version code and name 2023-05-24 14:36:56 -07:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
settings.gradle Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00