godot/platform/bb10
Rémi Verschelde 561c1f17a1 style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-02 22:26:55 +01:00
..
bar Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
export Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
SCsub style: Start applying PEP8 to Python files, indentation issues 2016-11-02 22:26:55 +01:00
audio_driver_bb10.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_driver_bb10.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bbutil.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bbutil.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
detect.py style: Start applying PEP8 to Python files, indentation issues 2016-11-02 22:26:55 +01:00
godot_bb10.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_bb10.cpp fix platform bb10 compilation 2016-02-11 02:39:06 +01:00
os_bb10.h fix platform bb10 compilation 2016-02-11 02:39:06 +01:00
payment_service.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
payment_service.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
platform_config.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00