godot/scene/2d
Rémi Verschelde 410cb13abd
Merge pull request #30361 from LikeLakers2/camera2d-offset-ignores-limit
Camera2D's offset now ignores the limit property
2019-07-08 13:40:35 +02:00
..
SCsub
animated_sprite.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animated_sprite.h
area_2d.cpp Area2D: Fix argument type of body_* signals 2019-06-24 21:40:31 +02:00
area_2d.h
audio_stream_player_2d.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
audio_stream_player_2d.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Camera2D's offset now ignores the limit property 2019-07-05 21:22:09 -04:00
camera_2d.h
canvas_item.cpp fix some crashes 2019-07-01 14:28:29 +03:00
canvas_item.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
canvas_modulate.cpp Don't modulate canvas on invisible color change 2019-05-24 13:10:21 +02:00
canvas_modulate.h
collision_object_2d.cpp Allow ColisionObject2D to get shapes from tilemaps 2019-06-27 21:16:54 +03:00
collision_object_2d.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
collision_polygon_2d.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
cpu_particles_2d.cpp cpu_particles: Return uniform density spheres. 2019-07-06 00:13:03 +02:00
cpu_particles_2d.h Merge pull request #26613 from KoBeWi/direction_of_particles 2019-07-02 11:33:34 +02:00
joints_2d.cpp Fix always true/false values 2019-06-20 16:59:48 +02:00
joints_2d.h
light_2d.cpp Tweak some editor property hints to be more flexible and consistent 2019-06-16 23:52:16 +02:00
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp Merge pull request #28565 from CedNaru/CurvedWidthLine2D 2019-07-01 09:38:54 +02:00
line_2d.h Merge pull request #28565 from CedNaru/CurvedWidthLine2D 2019-07-01 09:38:54 +02:00
line_builder.cpp Added a Width Curve to Line2D + UVs fix 2019-06-19 15:44:07 +02:00
line_builder.h Added a Width Curve to Line2D + UVs fix 2019-06-19 15:44:07 +02:00
mesh_instance_2d.cpp Properly add "texture_changed" signal to MeshInstance2D 2019-06-02 23:51:44 -03:00
mesh_instance_2d.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
multimesh_instance_2d.cpp added MultiMeshInstance2D node for using MultiMesh in 2D 2019-06-03 12:11:54 -07:00
multimesh_instance_2d.h added MultiMeshInstance2D node for using MultiMesh in 2D 2019-06-03 12:11:54 -07:00
navigation_2d.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
navigation_2d.h
navigation_polygon.cpp Fix wrong property binding for NavigationPolygon::vertices 2019-05-29 17:28:22 +02:00
navigation_polygon.h
node_2d.cpp
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp Fix ParallaxBackground breaking when moving it out the scene tree 2019-05-04 17:09:33 -07:00
parallax_layer.h
particles_2d.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
particles_2d.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
path_2d.cpp Fix some issue with TileMap's and other nodes' boundaries 2019-07-08 12:35:52 +03:00
path_2d.h
path_texture.cpp
path_texture.h
physics_body_2d.cpp Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
physics_body_2d.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
polygon_2d.cpp Fix some issue with TileMap's and other nodes' boundaries 2019-07-08 12:35:52 +03:00
polygon_2d.h
position_2d.cpp Fix compilation warnings in JS and Windows builds 2019-06-15 14:40:45 +02:00
position_2d.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
skeleton_2d.cpp
skeleton_2d.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
sprite.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
sprite.h
tile_map.cpp Fix some issue with TileMap's and other nodes' boundaries 2019-07-08 12:35:52 +03:00
tile_map.h Fix some issue with TileMap's and other nodes' boundaries 2019-07-08 12:35:52 +03:00
touch_screen_button.cpp
touch_screen_button.h
visibility_notifier_2d.cpp
visibility_notifier_2d.h
y_sort.cpp
y_sort.h