godot/servers/physics_2d
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
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godot_area_2d.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_area_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_area_pair_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_area_pair_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_2d.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
godot_body_direct_state_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_direct_state_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_body_pair_2d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
godot_body_pair_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_broad_phase_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_broad_phase_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_broad_phase_2d_bvh.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
godot_broad_phase_2d_bvh.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
godot_collision_object_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_collision_object_2d.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
godot_collision_solver_2d.cpp Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
godot_collision_solver_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_collision_solver_2d_sat.cpp Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
godot_collision_solver_2d_sat.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_constraint_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_joints_2d.cpp PinJoint2D: fix inertia tensor, taking center of mass into account 2022-03-16 22:57:38 +01:00
godot_joints_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_physics_server_2d.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_physics_server_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_shape_2d.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_shape_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_space_2d.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_space_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_step_2d.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_step_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00