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563e385810
godot
/
servers
/
rendering
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Yuri Sizov
3f7ea71e88
Merge pull request
#87495
from jsjtxietian/USE_LIGHT_SHADER_CODE
...
Clean up outdated `USE_LIGHT_SHADER_CODE` usage
2024-01-25 16:27:14 +01:00
..
dummy
Merge pull request
#87390
from clayjohn/dummy-multimesh
2024-01-25 16:27:06 +01:00
environment
…
renderer_rd
Merge pull request
#87495
from jsjtxietian/USE_LIGHT_SHADER_CODE
2024-01-25 16:27:14 +01:00
storage
Merge pull request
#84894
from clayjohn/tangent-error-message
2024-01-24 14:07:47 +01:00
SCsub
…
renderer_canvas_cull.cpp
…
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
…
renderer_geometry_instance.cpp
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renderer_geometry_instance.h
…
renderer_scene_cull.cpp
Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export
2024-01-22 13:57:11 -08:00
renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_device.compat.inc
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rendering_device.cpp
Null check improvements
2024-01-19 12:50:21 +01:00
rendering_device.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device_commons.cpp
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rendering_device_commons.h
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rendering_device_driver.cpp
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rendering_device_driver.h
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rendering_device_graph.cpp
Fix memory leak from not clearing the buffer barrier vector properly on the render graph.
2024-01-18 15:23:13 -03:00
rendering_device_graph.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
rendering_server_default.h
Merge pull request
#84894
from clayjohn/tangent-error-message
2024-01-24 14:07:47 +01:00
rendering_server_globals.cpp
…
rendering_server_globals.h
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shader_compiler.cpp
Add missing check when insert function `normal_roughness_compatibility`
2024-01-15 17:22:19 +08:00
shader_compiler.h
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shader_language.cpp
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shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
…