767e374dce
Since Embree v3.13.0 supports AARCH64, switch back to the official repo instead of using Embree-aarch64. `thirdparty/embree/patches/godot-changes.patch` should now contain an accurate diff of the changes done to the library.
313 lines
15 KiB
C++
313 lines
15 KiB
C++
// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#include "primrefgen.h"
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#include "primrefgen_presplit.h"
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#include "../../common/algorithms/parallel_for_for.h"
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#include "../../common/algorithms/parallel_for_for_prefix_sum.h"
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namespace embree
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{
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namespace isa
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{
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PrimInfo createPrimRefArray(Geometry* geometry, unsigned int geomID, const size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
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{
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ParallelPrefixSumState<PrimInfo> pstate;
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/* first try */
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progressMonitor(0);
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PrimInfo pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo {
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return geometry->createPrimRefArray(prims,r,r.begin(),geomID);
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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/* if we need to filter out geometry, run again */
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if (pinfo.size() != numPrimRefs)
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{
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progressMonitor(0);
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pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo {
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return geometry->createPrimRefArray(prims,r,base.size(),geomID);
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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}
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return pinfo;
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}
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PrimInfo createPrimRefArray(Scene* scene, Geometry::GTypeMask types, bool mblur, const size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
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{
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ParallelForForPrefixSumState<PrimInfo> pstate;
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Scene::Iterator2 iter(scene,types,mblur);
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/* first try */
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progressMonitor(0);
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pstate.init(iter,size_t(1024));
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PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo {
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return mesh->createPrimRefArray(prims,r,k,(unsigned)geomID);
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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/* if we need to filter out geometry, run again */
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if (pinfo.size() != numPrimRefs)
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{
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progressMonitor(0);
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pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
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return mesh->createPrimRefArray(prims,r,base.size(),(unsigned)geomID);
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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}
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return pinfo;
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}
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PrimInfo createPrimRefArrayMBlur(Scene* scene, Geometry::GTypeMask types, const size_t numPrimRefs, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor, size_t itime)
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{
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ParallelForForPrefixSumState<PrimInfo> pstate;
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Scene::Iterator2 iter(scene,types,true);
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/* first try */
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progressMonitor(0);
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pstate.init(iter,size_t(1024));
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PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo {
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return mesh->createPrimRefArrayMB(prims,itime,r,k,(unsigned)geomID);
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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/* if we need to filter out geometry, run again */
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if (pinfo.size() != numPrimRefs)
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{
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progressMonitor(0);
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pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
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return mesh->createPrimRefArrayMB(prims,itime,r,base.size(),(unsigned)geomID);
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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}
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return pinfo;
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}
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PrimInfoMB createPrimRefArrayMSMBlur(Scene* scene, Geometry::GTypeMask types, const size_t numPrimRefs, mvector<PrimRefMB>& prims, BuildProgressMonitor& progressMonitor, BBox1f t0t1)
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{
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ParallelForForPrefixSumState<PrimInfoMB> pstate;
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Scene::Iterator2 iter(scene,types,true);
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/* first try */
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progressMonitor(0);
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pstate.init(iter,size_t(1024));
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PrimInfoMB pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfoMB(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfoMB {
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return mesh->createPrimRefMBArray(prims,t0t1,r,k,(unsigned)geomID);
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}, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); });
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/* if we need to filter out geometry, run again */
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if (pinfo.size() != numPrimRefs)
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{
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progressMonitor(0);
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pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfoMB(empty), [&](Geometry* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfoMB& base) -> PrimInfoMB {
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return mesh->createPrimRefMBArray(prims,t0t1,r,base.size(),(unsigned)geomID);
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}, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); });
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}
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/* the BVH starts with that time range, even though primitives might have smaller/larger time range */
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pinfo.time_range = t0t1;
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return pinfo;
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}
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template<typename Mesh>
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size_t createMortonCodeArray(Mesh* mesh, mvector<BVHBuilderMorton::BuildPrim>& morton, BuildProgressMonitor& progressMonitor)
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{
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size_t numPrimitives = morton.size();
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/* compute scene bounds */
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std::pair<size_t,BBox3fa> cb_empty(0,empty);
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auto cb = parallel_reduce
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( size_t(0), numPrimitives, size_t(1024), cb_empty, [&](const range<size_t>& r) -> std::pair<size_t,BBox3fa>
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{
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size_t num = 0;
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BBox3fa bounds = empty;
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for (size_t j=r.begin(); j<r.end(); j++)
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{
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BBox3fa prim_bounds = empty;
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if (unlikely(!mesh->buildBounds(j,&prim_bounds))) continue;
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bounds.extend(center2(prim_bounds));
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num++;
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}
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return std::make_pair(num,bounds);
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}, [] (const std::pair<size_t,BBox3fa>& a, const std::pair<size_t,BBox3fa>& b) {
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return std::make_pair(a.first + b.first,merge(a.second,b.second));
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});
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size_t numPrimitivesGen = cb.first;
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const BBox3fa centBounds = cb.second;
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/* compute morton codes */
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if (likely(numPrimitivesGen == numPrimitives))
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{
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/* fast path if all primitives were valid */
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BVHBuilderMorton::MortonCodeMapping mapping(centBounds);
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parallel_for( size_t(0), numPrimitives, size_t(1024), [&](const range<size_t>& r) -> void {
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BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[r.begin()]);
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for (size_t j=r.begin(); j<r.end(); j++)
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generator(mesh->bounds(j),unsigned(j));
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});
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}
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else
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{
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/* slow path, fallback in case some primitives were invalid */
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ParallelPrefixSumState<size_t> pstate;
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BVHBuilderMorton::MortonCodeMapping mapping(centBounds);
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parallel_prefix_sum( pstate, size_t(0), numPrimitives, size_t(1024), size_t(0), [&](const range<size_t>& r, const size_t base) -> size_t {
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size_t num = 0;
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BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[r.begin()]);
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for (size_t j=r.begin(); j<r.end(); j++)
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{
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BBox3fa bounds = empty;
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if (unlikely(!mesh->buildBounds(j,&bounds))) continue;
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generator(bounds,unsigned(j));
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num++;
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}
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return num;
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}, std::plus<size_t>());
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parallel_prefix_sum( pstate, size_t(0), numPrimitives, size_t(1024), size_t(0), [&](const range<size_t>& r, const size_t base) -> size_t {
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size_t num = 0;
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BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[base]);
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for (size_t j=r.begin(); j<r.end(); j++)
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{
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BBox3fa bounds = empty;
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if (!mesh->buildBounds(j,&bounds)) continue;
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generator(bounds,unsigned(j));
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num++;
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}
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return num;
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}, std::plus<size_t>());
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}
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return numPrimitivesGen;
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}
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// ====================================================================================================
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// ====================================================================================================
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// ====================================================================================================
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// special variants for grid meshes
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// -- GODOT start --
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#if defined(EMBREE_GEOMETRY_GRID)
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// -- GODOT end --
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PrimInfo createPrimRefArrayGrids(Scene* scene, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids)
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{
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PrimInfo pinfo(empty);
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size_t numPrimitives = 0;
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/* first run to get #primitives */
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ParallelForForPrefixSumState<PrimInfo> pstate;
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Scene::Iterator<GridMesh,false> iter(scene);
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pstate.init(iter,size_t(1024));
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/* iterate over all meshes in the scene */
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pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID) -> PrimInfo {
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PrimInfo pinfo(empty);
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for (size_t j=r.begin(); j<r.end(); j++)
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{
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if (!mesh->valid(j)) continue;
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BBox3fa bounds = empty;
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const PrimRef prim(bounds,(unsigned)geomID,(unsigned)j);
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if (!mesh->valid(j)) continue;
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pinfo.add_center2(prim,mesh->getNumSubGrids(j));
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}
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return pinfo;
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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numPrimitives = pinfo.size();
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/* resize arrays */
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sgrids.resize(numPrimitives);
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prims.resize(numPrimitives);
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/* second run to fill primrefs and SubGridBuildData arrays */
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pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range<size_t>& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo {
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k = base.size();
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size_t p_index = k;
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PrimInfo pinfo(empty);
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for (size_t j=r.begin(); j<r.end(); j++)
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{
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if (!mesh->valid(j)) continue;
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const GridMesh::Grid &g = mesh->grid(j);
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for (unsigned int y=0; y<g.resY-1u; y+=2)
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for (unsigned int x=0; x<g.resX-1u; x+=2)
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{
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BBox3fa bounds = empty;
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if (!mesh->buildBounds(g,x,y,bounds)) continue; // get bounds of subgrid
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const PrimRef prim(bounds,(unsigned)geomID,(unsigned)p_index);
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pinfo.add_center2(prim);
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sgrids[p_index] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j));
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prims[p_index++] = prim;
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}
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}
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return pinfo;
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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assert(pinfo.size() == numPrimitives);
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return pinfo;
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}
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PrimInfo createPrimRefArrayGrids(GridMesh* mesh, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids)
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{
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unsigned int geomID_ = std::numeric_limits<unsigned int>::max ();
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PrimInfo pinfo(empty);
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size_t numPrimitives = 0;
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ParallelPrefixSumState<PrimInfo> pstate;
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/* iterate over all grids in a single mesh */
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pinfo = parallel_prefix_sum( pstate, size_t(0), mesh->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo
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{
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PrimInfo pinfo(empty);
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for (size_t j=r.begin(); j<r.end(); j++)
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{
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if (!mesh->valid(j)) continue;
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BBox3fa bounds = empty;
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const PrimRef prim(bounds,geomID_,unsigned(j));
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pinfo.add_center2(prim,mesh->getNumSubGrids(j));
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}
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return pinfo;
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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numPrimitives = pinfo.size();
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/* resize arrays */
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sgrids.resize(numPrimitives);
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prims.resize(numPrimitives);
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/* second run to fill primrefs and SubGridBuildData arrays */
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pinfo = parallel_prefix_sum( pstate, size_t(0), mesh->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo
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{
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size_t p_index = base.size();
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PrimInfo pinfo(empty);
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for (size_t j=r.begin(); j<r.end(); j++)
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{
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if (!mesh->valid(j)) continue;
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const GridMesh::Grid &g = mesh->grid(j);
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for (unsigned int y=0; y<g.resY-1u; y+=2)
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for (unsigned int x=0; x<g.resX-1u; x+=2)
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{
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BBox3fa bounds = empty;
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if (!mesh->buildBounds(g,x,y,bounds)) continue; // get bounds of subgrid
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const PrimRef prim(bounds,geomID_,unsigned(p_index));
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pinfo.add_center2(prim);
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sgrids[p_index] = SubGridBuildData(x | g.get3x3FlagsX(x), y | g.get3x3FlagsY(y), unsigned(j));
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prims[p_index++] = prim;
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}
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}
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return pinfo;
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}, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
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return pinfo;
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}
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// -- GODOT start --
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#endif
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// -- GODOT end --
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// ====================================================================================================
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// ====================================================================================================
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// ====================================================================================================
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IF_ENABLED_TRIS (template size_t createMortonCodeArray<TriangleMesh>(TriangleMesh* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
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IF_ENABLED_QUADS(template size_t createMortonCodeArray<QuadMesh>(QuadMesh* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
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IF_ENABLED_USER (template size_t createMortonCodeArray<UserGeometry>(UserGeometry* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
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IF_ENABLED_INSTANCE (template size_t createMortonCodeArray<Instance>(Instance* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
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}
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}
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