godot/modules/openxr/extensions/platform
David Snopek dfcff4ef46 OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
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openxr_android_extension.cpp Fix leakage of JNI object references 2024-04-15 10:30:18 -07:00
openxr_android_extension.h Fix leakage of JNI object references 2024-04-15 10:30:18 -07:00
openxr_opengl_extension.cpp OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
openxr_opengl_extension.h OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
openxr_vulkan_extension.cpp OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
openxr_vulkan_extension.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00