56bf256d76
Added BakedLightmap.use_hdr and BakedLightmap.use_color properties that can reduce the flie size of lightmap texture at the expense of quality. Changed the denoiser to work in a single buffer, reducing RAM usage. Also added the `-mstackrealign` flag in the denoiser compilation for MinGW builds. This flag helped fix a bug in Embree, so I want to see if it will help fix GH #45296. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |