godot/scene
Rémi Verschelde 56dbfcdcba
Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties
Add properties to disable top/bottom cap generation in CylinderMesh
2022-05-24 08:21:01 +02:00
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2d Fix Joint3D and Joint2D warning causing a crash 2022-05-23 12:21:13 +02:00
3d Merge pull request #61311 from trollodel/fix_joint3d_warning_crash 2022-05-23 22:23:53 +02:00
animation Fix typos with codespell 2022-05-23 21:32:19 +02:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui Fix typos with codespell 2022-05-23 21:32:19 +02:00
main Add a new HashSet template 2022-05-20 22:40:38 +02:00
multiplayer Improve MultiplayerSynchronizer editor usability 2022-05-23 13:14:59 +02:00
resources Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties 2022-05-24 08:21:01 +02:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00