godot/drivers/gles3/effects
clayjohn e600fb93a5 Add 2D lights to OpenGL3 canvas renderer
This is an initial implementation using the same single-pass approach as the RenderingDevice.
2022-10-12 17:55:01 -07:00
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copy_effects.cpp Add 2D lights to OpenGL3 canvas renderer 2022-10-12 17:55:01 -07:00
copy_effects.h Add 2D lights to OpenGL3 canvas renderer 2022-10-12 17:55:01 -07:00
SCsub Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer 2022-05-24 11:00:34 -07:00