godot/editor
Stuart Carnie 2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
..
debugger [TextServer] Fix get_word_breaks and it uses. 2024-06-21 14:56:57 +03:00
export Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gui Merge pull request #94773 from Hilderin/fix-add-child-node-problem-no-auto-expand 2024-08-19 14:33:53 +02:00
icons Improve AudioStreamPlayer icons 2024-08-19 02:07:32 +07:00
import Merge pull request #95299 from bruvzg/kern_img 2024-08-16 23:45:44 +02:00
plugins Merge pull request #95687 from aryan-11825114/fix-small-graph-editor-pins 2024-08-20 10:02:18 +02:00
project_manager Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
themes Merge pull request #95193 from Giganzo/fix-checkbox-alignment-compact-mode 2024-08-17 00:46:19 +02:00
translations i18n: Sync translations with Weblate 2024-08-14 16:14:54 +02:00
SCsub Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
action_map_editor.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
action_map_editor.h Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
animation_bezier_editor.cpp Fix errors about `UndoRedo` history mismatch when deleting bezier track 2024-08-19 17:53:49 +02:00
animation_bezier_editor.h Merge pull request #93860 from CookieBadger/animation-bezier-undo-on-different-animation-fix 2024-07-07 21:58:36 +02:00
animation_track_editor.cpp [Editor] Fix `AnimationTrackEditor::timeline_changed` signal 2024-08-13 15:09:53 +02:00
animation_track_editor.h Merge pull request #80860 from RandomShaper/harmonize_track_insert 2024-06-17 10:57:42 +02:00
animation_track_editor_plugins.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_track_editor_plugins.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Fallback to theme icon when no custom icon is set in autocompletion 2024-08-19 16:16:06 -03:00
code_editor.h Fix find result current match count 2024-06-27 14:04:40 -04:00
connections_dialog.cpp Update Node dock when theme changes 2024-07-03 00:25:21 +08:00
connections_dialog.h
create_dialog.cpp Rework global class hiding in addons 2024-06-25 12:38:27 +02:00
create_dialog.h Improve performance of the 'Create New Node' dialog 2024-05-15 20:50:13 +02:00
dependency_editor.cpp Merge pull request #95281 from Lunarisnia/fix/project-settings 2024-08-17 00:46:55 +02:00
dependency_editor.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
directory_create_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
directory_create_dialog.h
doc_tools.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
doc_tools.h
editor_about.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
editor_about.h
editor_asset_installer.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_asset_installer.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Add vertical separation to audio bus 2024-06-23 16:24:53 +04:00
editor_audio_buses.h
editor_autoload_settings.cpp Fix autoload node cannot be accessed by plugin on start-up 2024-07-26 10:29:38 -04:00
editor_autoload_settings.h Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
editor_build_profile.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_build_profile.h
editor_builders.py Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
editor_command_palette.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_command_palette.h
editor_data.cpp Fix crash on reimport scene with animations 2024-08-02 16:50:22 -04:00
editor_data.h Fix crash on reimport scene with animations 2024-08-02 16:50:22 -04:00
editor_dock_manager.cpp Fix first time of Toggle Last Opened Bottom Panel opens Output panel 2024-07-07 12:11:37 -04:00
editor_dock_manager.h Fix first time of Toggle Last Opened Bottom Panel opens Output panel 2024-07-07 12:11:37 -04:00
editor_feature_profile.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
editor_feature_profile.h Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited 2024-05-20 11:32:41 +02:00
editor_file_system.cpp Fix uid:// Paths Fail to Load at Editor Startup 2024-08-17 07:19:08 -04:00
editor_file_system.h Merge pull request #84974 from KoBeWi/import_reimport 2024-07-08 19:13:24 +02:00
editor_folding.cpp Fix for folding "Editable Children" nodes in Scene tree not being saved 2024-07-29 08:12:34 -04:00
editor_folding.h
editor_help.cpp Fix use-after-free in `EditorHelp` 2024-08-09 02:42:58 +02:00
editor_help.h Editor: Fix `EditorHelpBitTooltip` for Signals dock 2024-07-05 16:08:35 +03:00
editor_help_search.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_help_search.h
editor_inspector.compat.inc Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
editor_inspector.cpp Fix editor inspector crashing when the old object is no longer valid 2024-07-08 14:00:28 -07:00
editor_inspector.h Fix theme updating of the inspector sections 2024-06-19 19:37:59 +03:00
editor_interface.cpp
editor_interface.h
editor_layouts_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_layouts_dialog.h
editor_locale_dialog.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
editor_locale_dialog.h Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
editor_log.cpp Let EditorLog use the right call queue for thread safety 2024-07-08 17:18:46 +02:00
editor_log.h Let EditorLog use the right call queue for thread safety 2024-07-08 17:18:46 +02:00
editor_native_shader_source_visualizer.cpp [Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
editor_native_shader_source_visualizer.h
editor_node.cpp Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
editor_node.h Fix display dialog while saving scene 2024-08-17 08:45:13 -04:00
editor_paths.cpp
editor_paths.h
editor_properties.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_properties.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_properties_array_dict.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_properties_array_dict.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_properties_vector.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_properties_vector.h
editor_property_name_processor.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
editor_property_name_processor.h
editor_quick_open.cpp Fix: set max_width for icons in the quick open popup 2024-06-30 00:56:35 +08:00
editor_quick_open.h
editor_resource_picker.cpp Add support for dragging a shader to user exported material property 2024-08-20 11:05:52 +08:00
editor_resource_picker.h
editor_resource_preview.cpp Fix certain resource previews empty with GL compat 2024-07-22 14:44:14 +02:00
editor_resource_preview.h Remove unused order variable from EditorResourcePreview 2024-06-07 15:54:47 +02:00
editor_run.cpp
editor_run.h
editor_run_native.cpp Fix issue preventing enabling the remote button for Android 2024-07-16 00:25:16 -07:00
editor_run_native.h
editor_script.cpp
editor_script.h
editor_sectioned_inspector.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_sectioned_inspector.h
editor_settings.cpp Don't mark settings as modified while loading 2024-08-17 19:23:06 +02:00
editor_settings.h Don't mark settings as modified while loading 2024-08-17 19:23:06 +02:00
editor_settings_dialog.cpp Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
editor_settings_dialog.h Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
editor_string_names.cpp
editor_string_names.h
editor_translation.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
editor_translation.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_undo_redo_manager.cpp Add a way to force history for undoredo 2024-06-26 13:24:34 +02:00
editor_undo_redo_manager.h Add a way to force history for undoredo 2024-06-26 13:24:34 +02:00
editor_vcs_interface.cpp Change generated .gitignore to only exclude root android template folder. 2024-07-21 14:58:17 -04:00
editor_vcs_interface.h
engine_update_label.cpp Fix determining the availability of a new version 2024-06-20 15:56:50 +02:00
engine_update_label.h Rework and simplify update checking logic 2024-05-31 18:49:32 +02:00
event_listener_line_edit.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
event_listener_line_edit.h
fbx_importer_manager.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
fbx_importer_manager.h
filesystem_dock.cpp Merge pull request #94703 from fstxz/fix_get_selected_paths 2024-08-19 14:33:48 +02:00
filesystem_dock.h Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode 2024-08-17 19:31:15 +04:00
find_in_files.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
find_in_files.h
group_settings_editor.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
group_settings_editor.h
groups_editor.cpp Fix Crash when adding scenes with a group to the level scene 2024-07-18 17:02:39 -07:00
groups_editor.h
history_dock.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
history_dock.h
import_defaults_editor.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
import_defaults_editor.h
import_dock.cpp Fix missing options in Project Import Defaults 2024-07-09 09:33:39 -04:00
import_dock.h
input_event_configuration_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
input_event_configuration_dialog.h
inspector_dock.cpp Tweak property name style selector in the editor inspector 2024-06-20 00:27:48 +02:00
inspector_dock.h
localization_editor.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
node_dock.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
pot_generator.cpp
pot_generator.h
progress_dialog.cpp Android Editor: Make progress dialog visible again 2024-07-23 17:36:07 +02:00
progress_dialog.h Force editor progress dialog size update. 2024-06-08 23:15:07 +03:00
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp Cleanup Android input on render thread settings 2024-07-09 09:15:18 -07:00
project_manager.h
project_settings_editor.cpp Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
project_settings_editor.h Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
property_selector.cpp Merge pull request #95554 from KoBeWi/subproperty_of_a_subproperty_of_a_property 2024-08-16 14:36:21 +02:00
property_selector.h Allow picking partial properties in PropertySelector 2024-08-15 17:32:57 +02:00
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
rename_dialog.h
renames_map_3_to_4.cpp [Scene] Add `SceneStringNames::panel` 2024-05-30 22:54:50 +02:00
renames_map_3_to_4.h
reparent_dialog.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
reparent_dialog.h
run_instances_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
run_instances_dialog.h
scene_create_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_create_dialog.h
scene_tree_dock.cpp Merge pull request #95171 from KoBeWi/remove_save 2024-08-17 00:46:03 +02:00
scene_tree_dock.h Avoid saving EditorSettings on startup 2024-08-05 21:14:24 +02:00
script_create_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
script_create_dialog.h
shader_create_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
shader_create_dialog.h
shader_globals_editor.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
shader_globals_editor.h
surface_upgrade_tool.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
surface_upgrade_tool.h
template_builders.py Fix not using `encoding="utf-8"` when writing to files or reading from them 2024-06-19 23:35:03 +08:00
window_wrapper.cpp [Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
window_wrapper.h