2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
84 lines
2.7 KiB
XML
84 lines
2.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="StreamPeerTCP" inherits="StreamPeer" version="3.2">
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<brief_description>
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TCP stream peer.
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</brief_description>
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<description>
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TCP stream peer. This object can be used to connect to TCP servers, or also is returned by a TCP server.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="connect_to_host">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="host" type="String">
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</argument>
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<argument index="1" name="port" type="int">
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</argument>
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<description>
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Connects to the specified [code]host:port[/code] pair. A hostname will be resolved if valid. Returns [constant OK] on success or [constant FAILED] on failure.
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</description>
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</method>
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<method name="disconnect_from_host">
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<return type="void">
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</return>
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<description>
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Disconnects from host.
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</description>
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</method>
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<method name="get_connected_host" qualifiers="const">
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<return type="String">
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</return>
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<description>
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Returns the IP of this peer.
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</description>
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</method>
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<method name="get_connected_port" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the port of this peer.
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</description>
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</method>
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<method name="get_status">
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<return type="int" enum="StreamPeerTCP.Status">
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</return>
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<description>
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Returns the status of the connection, see [enum Status].
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</description>
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</method>
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<method name="is_connected_to_host" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if this peer is currently connected to a host, [code]false[/code] otherwise.
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</description>
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</method>
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<method name="set_no_delay">
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<return type="void">
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</return>
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<argument index="0" name="enabled" type="bool">
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</argument>
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<description>
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Disables Nagle's algorithm to improve latency for small packets.
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[b]Note:[/b] For applications that send large packets or need to transfer a lot of data, this can decrease the total available bandwidth.
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</description>
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</method>
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</methods>
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<constants>
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<constant name="STATUS_NONE" value="0" enum="Status">
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The initial status of the [StreamPeerTCP]. This is also the status after disconnecting.
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</constant>
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<constant name="STATUS_CONNECTING" value="1" enum="Status">
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A status representing a [StreamPeerTCP] that is connecting to a host.
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</constant>
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<constant name="STATUS_CONNECTED" value="2" enum="Status">
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A status representing a [StreamPeerTCP] that is connected to a host.
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</constant>
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<constant name="STATUS_ERROR" value="3" enum="Status">
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A status representing a [StreamPeerTCP] in error state.
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</constant>
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</constants>
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</class>
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