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SCsub
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canvas_item.cpp
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Fix toplevel nomenclature
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2023-02-02 17:37:41 +01:00 |
canvas_item.h
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Fix toplevel nomenclature
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2023-02-02 17:37:41 +01:00 |
canvas_layer.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
canvas_layer.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
http_request.cpp
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[NET] Refactor TLS configuration.
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2023-01-28 11:08:02 +01:00 |
http_request.h
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[NET] Refactor TLS configuration.
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2023-01-28 11:08:02 +01:00 |
instance_placeholder.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
instance_placeholder.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
missing_node.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
missing_node.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
multiplayer_api.cpp
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Use enum instead of int in virtual methods return type
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2023-01-31 19:06:49 +01:00 |
multiplayer_api.h
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Use enum instead of int in virtual methods return type
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2023-01-31 19:06:49 +01:00 |
multiplayer_peer.cpp
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Use enum instead of int in virtual methods return type
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2023-01-31 19:06:49 +01:00 |
multiplayer_peer.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
node.cpp
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More codespell fixes, do more changes from previous ignore list
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2023-02-01 12:11:36 +01:00 |
node.h
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Update instances of scenes which have been reimported.
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2023-01-16 13:46:33 -08:00 |
resource_preloader.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
resource_preloader.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_tree.cpp
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Fix change_scene memory leak due to duplicate instantiation
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2023-01-15 14:05:15 +01:00 |
scene_tree.h
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Add SceneTree.unload_current_scene()
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2023-01-10 14:02:06 +01:00 |
shader_globals_override.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
shader_globals_override.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
timer.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
timer.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
viewport.cpp
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Fix Camera2D crash due to ParallaxBackground node
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2023-02-03 15:36:08 +01:00 |
viewport.h
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Remove `Viewport::_get_input_pre_xform`
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2023-02-02 22:03:52 +01:00 |
window.cpp
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Remove `Viewport::_get_input_pre_xform`
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2023-02-02 22:03:52 +01:00 |
window.h
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Remove `Viewport::_get_input_pre_xform`
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2023-02-02 22:03:52 +01:00 |