..
bokeh_dof.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
bokeh_dof.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
copy_effects.cpp
Split raster barrier into vertex and fragment barrier
2023-07-15 12:30:32 +10:00
copy_effects.h
Split raster barrier into vertex and fragment barrier
2023-07-15 12:30:32 +10:00
debug_effects.cpp
Draw frustum splices ontop of direction shadow atlas for debug purposes
2023-06-11 11:48:11 +10:00
debug_effects.h
Draw frustum splices ontop of direction shadow atlas for debug purposes
2023-06-11 11:48:11 +10:00
fsr.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
fsr.h
Allow for external python scripts to call the build python headers via external scripts
2023-03-19 21:18:52 -07:00
luminance.cpp
Move luminance effect into its own class and use new buffers system
2023-01-07 14:40:42 +11:00
luminance.h
Move luminance effect into its own class and use new buffers system
2023-01-07 14:40:42 +11:00
resolve.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
resolve.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
roughness_limiter.cpp
Move roughness limiter and sort into their own classes
2023-03-09 21:58:55 +11:00
roughness_limiter.h
Move roughness limiter and sort into their own classes
2023-03-09 21:58:55 +11:00
SCsub
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
sort_effects.cpp
Move roughness limiter and sort into their own classes
2023-03-09 21:58:55 +11:00
sort_effects.h
Move roughness limiter and sort into their own classes
2023-03-09 21:58:55 +11:00
ss_effects.cpp
Code simplifications
2023-06-21 22:37:26 +02:00
ss_effects.h
Add render buffer support to screen space effects
2023-02-10 10:27:59 +11:00
taa.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
taa.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
tone_mapper.cpp
Add option to enable HDR rendering in 2D
2023-08-07 11:24:03 +02:00
tone_mapper.h
Add option to enable HDR rendering in 2D
2023-08-07 11:24:03 +02:00
vrs.cpp
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
vrs.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00