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2d
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Backport fixes to documentation for paths, curves and navigation servers
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2022-08-30 11:20:03 +02:00 |
3d
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Hack as a hot fix for Bullet's collision margin issue
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2022-08-30 11:48:24 +02:00 |
animation
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Improve documentation for `get_animation()`
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2022-08-30 11:15:24 +02:00 |
audio
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Fix crash when passing null to AudioStreamPlayer::set_stream()
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2022-04-03 12:52:17 +02:00 |
debugger
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Fix incorrect encoding used in _error_handler functions
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2022-05-22 18:56:41 +08:00 |
gui
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Fix some corner cases in the `Menu/OptionButton` item auto-highlight
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2022-09-05 15:46:06 +02:00 |
main
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Fix some corner cases in the `Menu/OptionButton` item auto-highlight
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2022-09-05 15:46:06 +02:00 |
resources
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Backport fixes to documentation for paths, curves and navigation servers
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2022-08-30 11:20:03 +02:00 |
SCsub
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…
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property_utils.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
register_scene_types.cpp
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[3.5] Update NavigationServer backport
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2022-06-14 05:55:14 +02:00 |
register_scene_types.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
scene_string_names.cpp
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Node: Rename `child_exited_tree` to `child_exiting_tree`
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2022-06-20 15:00:09 +02:00 |
scene_string_names.h
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Node: Rename `child_exited_tree` to `child_exiting_tree`
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2022-06-20 15:00:09 +02:00 |