godot/modules/vhacd/SCsub
Juan Linietsky 5823b5d77d Bundled VHACD library for convex decomposition.
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00

35 lines
803 B
Python

#!/usr/bin/env python
Import('env')
Import('env_modules')
env_vhacd = env_modules.Clone()
# Thirdparty source files
thirdparty_dir = "#thirdparty/vhacd/"
thirdparty_sources = [
"src/vhacdManifoldMesh.cpp",
"src/FloatMath.cpp",
"src/vhacdMesh.cpp",
"src/vhacdICHull.cpp",
"src/vhacdVolume.cpp",
"src/VHACD-ASYNC.cpp",
"src/btAlignedAllocator.cpp",
"src/vhacdRaycastMesh.cpp",
"src/VHACD.cpp",
"src/btConvexHullComputer.cpp"
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_vhacd.Append(CPPPATH=[thirdparty_dir+"/inc"])
env_vhacd.Append(CPPFLAGS=["-DGODOT_ENET"])
env_thirdparty = env_vhacd.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
env_vhacd.add_source_files(env.modules_sources, "*.cpp")