84a69d7429
The new default project theme uses StyleBoxFlat extensively for a more modern design and better scalability to multiple resolutions. SVG icons are now used in place of PNG icons. While this does not allow for true vector-based icon drawing (icons are still rasterized at load-time), this makes the design work easier for contributors and opens the door to vector drawing in the future (e.g. with polygons or SDFs). Like for editor icons, the SVG header file is now built automatically when a SVG file is changed. This removing the need for running `make_header.py` manually (TODO). The "Use Hidpi" project setting has been removed in favor of a "Default Theme Scale" project setting, which allows creating the default theme at a higher/lower scale than the default. This can be used when designing GUIs with a high base resolution to ensure crisp visuals. Co-authored-by: Yuri Sizov <yuris@humnom.net>
250 lines
11 KiB
XML
250 lines
11 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="OptionButton" inherits="Button" version="4.0">
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<brief_description>
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Button control that provides selectable options when pressed.
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</brief_description>
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<description>
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OptionButton is a type button that provides a selectable list of items when pressed. The item selected becomes the "current" item and is displayed as the button text.
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See also [BaseButton] which contains common properties and methods associated with this node.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_icon_item">
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<return type="void" />
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<argument index="0" name="texture" type="Texture2D" />
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<argument index="1" name="label" type="String" />
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<argument index="2" name="id" type="int" default="-1" />
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<description>
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Adds an item, with a [code]texture[/code] icon, text [code]label[/code] and (optionally) [code]id[/code]. If no [code]id[/code] is passed, the item index will be used as the item's ID. New items are appended at the end.
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</description>
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</method>
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<method name="add_item">
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<return type="void" />
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<argument index="0" name="label" type="String" />
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<argument index="1" name="id" type="int" default="-1" />
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<description>
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Adds an item, with text [code]label[/code] and (optionally) [code]id[/code]. If no [code]id[/code] is passed, the item index will be used as the item's ID. New items are appended at the end.
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</description>
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</method>
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<method name="add_separator">
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<return type="void" />
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<description>
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Adds a separator to the list of items. Separators help to group items. Separator also takes up an index and is appended at the end.
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</description>
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</method>
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<method name="clear">
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<return type="void" />
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<description>
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Clears all the items in the [OptionButton].
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</description>
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</method>
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<method name="get_item_icon" qualifiers="const">
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<return type="Texture2D" />
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<argument index="0" name="idx" type="int" />
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<description>
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Returns the icon of the item at index [code]idx[/code].
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</description>
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</method>
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<method name="get_item_id" qualifiers="const">
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<return type="int" />
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<argument index="0" name="idx" type="int" />
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<description>
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Returns the ID of the item at index [code]idx[/code].
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</description>
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</method>
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<method name="get_item_index" qualifiers="const">
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<return type="int" />
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<argument index="0" name="id" type="int" />
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<description>
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Returns the index of the item with the given [code]id[/code].
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</description>
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</method>
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<method name="get_item_metadata" qualifiers="const">
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<return type="Variant" />
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<argument index="0" name="idx" type="int" />
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<description>
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Retrieves the metadata of an item. Metadata may be any type and can be used to store extra information about an item, such as an external string ID.
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</description>
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</method>
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<method name="get_item_text" qualifiers="const">
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<return type="String" />
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<argument index="0" name="idx" type="int" />
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<description>
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Returns the text of the item at index [code]idx[/code].
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</description>
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</method>
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<method name="get_popup" qualifiers="const">
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<return type="PopupMenu" />
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<description>
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Returns the [PopupMenu] contained in this button.
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[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member Window.visible] property.
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</description>
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</method>
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<method name="get_selected_id" qualifiers="const">
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<return type="int" />
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<description>
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Returns the ID of the selected item, or [code]0[/code] if no item is selected.
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</description>
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</method>
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<method name="get_selected_metadata" qualifiers="const">
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<return type="Variant" />
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<description>
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Gets the metadata of the selected item. Metadata for items can be set using [method set_item_metadata].
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</description>
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</method>
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<method name="is_item_disabled" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="idx" type="int" />
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<description>
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Returns [code]true[/code] if the item at index [code]idx[/code] is disabled.
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</description>
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</method>
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<method name="remove_item">
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<return type="void" />
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<argument index="0" name="idx" type="int" />
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<description>
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Removes the item at index [code]idx[/code].
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</description>
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</method>
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<method name="select">
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<return type="void" />
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<argument index="0" name="idx" type="int" />
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<description>
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Selects an item by index and makes it the current item. This will work even if the item is disabled.
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</description>
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</method>
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<method name="set_item_disabled">
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<return type="void" />
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<argument index="0" name="idx" type="int" />
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<argument index="1" name="disabled" type="bool" />
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<description>
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Sets whether the item at index [code]idx[/code] is disabled.
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Disabled items are drawn differently in the dropdown and are not selectable by the user. If the current selected item is set as disabled, it will remain selected.
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</description>
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</method>
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<method name="set_item_icon">
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<return type="void" />
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<argument index="0" name="idx" type="int" />
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<argument index="1" name="texture" type="Texture2D" />
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<description>
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Sets the icon of the item at index [code]idx[/code].
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</description>
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</method>
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<method name="set_item_id">
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<return type="void" />
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<argument index="0" name="idx" type="int" />
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<argument index="1" name="id" type="int" />
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<description>
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Sets the ID of the item at index [code]idx[/code].
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</description>
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</method>
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<method name="set_item_metadata">
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<return type="void" />
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<argument index="0" name="idx" type="int" />
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<argument index="1" name="metadata" type="Variant" />
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<description>
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Sets the metadata of an item. Metadata may be of any type and can be used to store extra information about an item, such as an external string ID.
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</description>
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</method>
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<method name="set_item_text">
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<return type="void" />
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<argument index="0" name="idx" type="int" />
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<argument index="1" name="text" type="String" />
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<description>
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Sets the text of the item at index [code]idx[/code].
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</description>
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</method>
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</methods>
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<members>
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<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" overrides="BaseButton" enum="BaseButton.ActionMode" default="0" />
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<member name="alignment" type="int" setter="set_text_alignment" getter="get_text_alignment" overrides="Button" enum="HorizontalAlignment" default="0" />
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<member name="item_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
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The number of items to select from.
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</member>
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<member name="selected" type="int" setter="_select_int" getter="get_selected" default="-1">
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The index of the currently selected item, or [code]-1[/code] if no item is selected.
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</member>
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<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
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</members>
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<signals>
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<signal name="item_focused">
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<argument index="0" name="index" type="int" />
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<description>
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Emitted when the user navigates to an item using the [code]ui_up[/code] or [code]ui_down[/code] actions. The index of the item selected is passed as argument.
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</description>
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</signal>
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<signal name="item_selected">
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<argument index="0" name="index" type="int" />
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<description>
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Emitted when the current item has been changed by the user. The index of the item selected is passed as argument.
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</description>
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</signal>
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</signals>
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<theme_items>
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<theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
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Default text [Color] of the [OptionButton].
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</theme_item>
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<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
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Text [Color] used when the [OptionButton] is disabled.
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</theme_item>
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<theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
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Text [Color] used when the [OptionButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
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</theme_item>
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<theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
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Text [Color] used when the [OptionButton] is being hovered.
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</theme_item>
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<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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The tint of text outline of the [OptionButton].
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</theme_item>
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<theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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Text [Color] used when the [OptionButton] is being pressed.
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</theme_item>
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<theme_item name="arrow_margin" data_type="constant" type="int" default="4">
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The horizontal space between the arrow icon and the right edge of the button.
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</theme_item>
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<theme_item name="hseparation" data_type="constant" type="int" default="2">
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The horizontal space between [OptionButton]'s icon and text.
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</theme_item>
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<theme_item name="outline_size" data_type="constant" type="int" default="0">
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The size of the text outline.
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</theme_item>
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<theme_item name="font" data_type="font" type="Font">
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[Font] of the [OptionButton]'s text.
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</theme_item>
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<theme_item name="font_size" data_type="font_size" type="int">
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Font size of the [OptionButton]'s text.
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</theme_item>
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<theme_item name="arrow" data_type="icon" type="Texture2D">
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The arrow icon to be drawn on the right end of the button.
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</theme_item>
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<theme_item name="disabled" data_type="style" type="StyleBox">
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[StyleBox] used when the [OptionButton] is disabled (for left-to-right layouts).
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</theme_item>
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<theme_item name="disabled_mirrored" data_type="style" type="StyleBox">
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[StyleBox] used when the [OptionButton] is disabled (for right-to-left layouts).
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</theme_item>
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<theme_item name="focus" data_type="style" type="StyleBox">
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[StyleBox] used when the [OptionButton] is focused. The [code]focus[/code] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
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</theme_item>
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<theme_item name="hover" data_type="style" type="StyleBox">
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[StyleBox] used when the [OptionButton] is being hovered (for left-to-right layouts).
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</theme_item>
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<theme_item name="hover_mirrored" data_type="style" type="StyleBox">
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[StyleBox] used when the [OptionButton] is being hovered (for right-to-left layouts).
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</theme_item>
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<theme_item name="normal" data_type="style" type="StyleBox">
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Default [StyleBox] for the [OptionButton] (for left-to-right layouts).
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</theme_item>
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<theme_item name="normal_mirrored" data_type="style" type="StyleBox">
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Default [StyleBox] for the [OptionButton] (for right-to-left layouts).
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</theme_item>
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<theme_item name="pressed" data_type="style" type="StyleBox">
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[StyleBox] used when the [OptionButton] is being pressed (for left-to-right layouts).
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</theme_item>
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<theme_item name="pressed_mirrored" data_type="style" type="StyleBox">
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[StyleBox] used when the [OptionButton] is being pressed (for right-to-left layouts).
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</theme_item>
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</theme_items>
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</class>
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