godot/servers/visual
lawnjelly ec9a17cfad Physics Interpolation - optimize hidden nodes
In order to prevent glitches when unhiding nodes, set_transform() is still called to the VisualServer even for hidden nodes when the node is interpolated. This activates a lot of logic which is not necessary just to keep the previous transform updated.

This PR adds an early out which misses out on the unnecessary logic when instances are invisible.
2022-05-10 08:59:34 +01:00
..
portals Fix Occluder to properly share resources 2022-02-16 09:55:11 +00:00
rasterizer.cpp Physics Interpolation - improve warnings with NodePath 2022-05-04 18:46:14 +01:00
rasterizer.h Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
SCsub Portal occlusion culling 2021-07-14 11:43:23 +01:00
shader_language.cpp Fix shader crashing when attempting to access length() at global space 2022-04-01 08:44:57 +03:00
shader_language.h Backport some changes to 3.x shaders 2022-01-25 10:34:57 +03:00
shader_types.cpp Backport some changes to 3.x shaders 2022-01-25 10:34:57 +03:00
shader_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
visual_server_canvas.cpp Add editor vital redraws only option 2022-02-02 11:26:45 +00:00
visual_server_canvas.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
visual_server_globals.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
visual_server_globals.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
visual_server_raster.cpp Physics interpolation - Move out of Scenario 2022-04-11 15:04:24 +01:00
visual_server_raster.h Physics interpolation - Move out of Scenario 2022-04-11 15:04:24 +01:00
visual_server_scene.cpp Physics Interpolation - optimize hidden nodes 2022-05-10 08:59:34 +01:00
visual_server_scene.h Physics interpolation - Move out of Scenario 2022-04-11 15:04:24 +01:00
visual_server_viewport.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
visual_server_viewport.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
visual_server_wrap_mt.cpp Physics interpolation - Move out of Scenario 2022-04-11 15:04:24 +01:00
visual_server_wrap_mt.h Physics interpolation - Move out of Scenario 2022-04-11 15:04:24 +01:00