godot/scene/main
Michael Alexsander Silva Dias 8255b88d11 Make 'size_override_stretch' a property in 'Viewport' 2019-07-05 22:57:03 -03:00
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canvas_layer.cpp Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
canvas_layer.h Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
http_request.cpp Fix HTTPRequest status checks. 2019-07-01 09:15:35 +02:00
http_request.h Fix HTTPRequest status checks. 2019-07-01 09:15:35 +02:00
instance_placeholder.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
instance_placeholder.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
node.cpp Merge pull request #29980 from Dentrax/directed-by-qarmin 2019-07-01 14:59:29 +02:00
node.h Add a monitor for the orphan nodes 2019-04-17 23:13:16 +02:00
resource_preloader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
resource_preloader.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_tree.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
scene_tree.h Fixed scene tree update after changing node name in tool script 2019-05-24 15:27:22 +02:00
timer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
timer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
viewport.cpp Make 'size_override_stretch' a property in 'Viewport' 2019-07-05 22:57:03 -03:00
viewport.h Implement ability to render viewports directly to screen 2019-05-13 15:20:15 -07:00