godot/thirdparty/bullet/BulletDynamics/Featherstone
Rémi Verschelde e12c89e8c9 bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
2018-01-13 14:08:45 +01:00
..
btMultiBody.cpp
btMultiBody.h
btMultiBodyConstraint.cpp
btMultiBodyConstraint.h
btMultiBodyConstraintSolver.cpp
btMultiBodyConstraintSolver.h
btMultiBodyDynamicsWorld.cpp
btMultiBodyDynamicsWorld.h
btMultiBodyFixedConstraint.cpp
btMultiBodyFixedConstraint.h
btMultiBodyGearConstraint.cpp
btMultiBodyGearConstraint.h
btMultiBodyJointFeedback.h
btMultiBodyJointLimitConstraint.cpp
btMultiBodyJointLimitConstraint.h
btMultiBodyJointMotor.cpp
btMultiBodyJointMotor.h
btMultiBodyLink.h
btMultiBodyLinkCollider.h
btMultiBodyPoint2Point.cpp
btMultiBodyPoint2Point.h
btMultiBodySliderConstraint.cpp
btMultiBodySliderConstraint.h
btMultiBodySolverConstraint.h