godot/modules/visual_script
Juan Linietsky 5d4dc2d45c Add ability to bind typed arrays to script API
Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells
Note: Will do a mass replace on later PRs of whathever I can find, but probably need
a tool to grep through doc.
Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
2020-04-21 10:15:40 +02:00
..
doc_classes doc: Sync classref with StringName/Callable changes 2020-02-22 14:59:09 +01:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_types.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
visual_script.cpp Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
visual_script.h Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
visual_script_builtin_funcs.cpp Change MATH_POSMOD return type back to INT 2020-04-14 17:23:35 -04:00
visual_script_builtin_funcs.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
visual_script_editor.cpp Merge pull request #37542 from swarnimarun/patch_vs_02 2020-04-12 11:30:15 +02:00
visual_script_editor.h Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
visual_script_expression.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_expression.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_flow_control.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
visual_script_flow_control.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_script_func_nodes.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_func_nodes.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_script_nodes.cpp Deconstruct VSNodes for new Variant types 2020-04-02 23:24:18 +05:30
visual_script_nodes.h Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
visual_script_property_selector.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_property_selector.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
visual_script_yield_nodes.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script_yield_nodes.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00