Godot Engine – Multi-platform 2D and 3D game engine
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Juan Linietsky 58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 -03:00
bin GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
core -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
demos GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
doc Reverted to older version of WebP, newer one crashed on Android. 2014-02-10 22:37:07 -03:00
drivers -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
main GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
modules GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
platform -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
plugins GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
script GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
servers GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tools -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
SConstruct GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
methods.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
version.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00