godot/modules/csg
Rémi Verschelde 42d385b312
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00
..
doc_classes CSGPolygon fixes and features: Added angle simplification, UV tiling distance option, and interval type, which allows distance-based intervals (old) and subdivision-based intervals (new to 3.4). 2021-10-04 12:14:44 +02:00
icons
SCsub
config.py
csg.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
csg.h Fixed a typo in csg module 2021-10-12 11:13:29 +07:00
csg_gizmos.cpp Do nothing when dragging CSGBox handle perpendicular to the camera 2021-08-03 09:33:24 +02:00
csg_gizmos.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
csg_shape.cpp Fixed a typo in csg module 2021-10-12 11:13:29 +07:00
csg_shape.h CSGPolygon fixes and features: Added angle simplification, UV tiling distance option, and interval type, which allows distance-based intervals (old) and subdivision-based intervals (new to 3.4). 2021-10-04 12:14:44 +02:00
register_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00