godot/platform/android/java/lib
Fredia Huya-Kouadio 05fc140ee6 Misc editor tweaks and polishes:
- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode

(cherry picked from commit 6f7ec7f723)
2022-06-08 10:11:28 +02:00
..
aidl/com/android/vending/licensing Complete the implementation of the GodotPayment plugin. 2020-03-25 11:38:53 +01:00
patches Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00
res Style: Cleanup uses of double spaces between words 2021-06-07 12:06:59 +02:00
src Misc editor tweaks and polishes: 2022-06-08 10:11:28 +02:00
AndroidManifest.xml Fix the logic to restart the Godot application 2022-05-23 13:15:25 -07:00
build.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:24:12 +01:00
THIRDPARTY.md Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00