godot/modules/mono/editor
RedworkDE a3292d6891 C#: Always decode `dotnet` output as UTF-8
(cherry picked from commit e0efa3c357)
2023-06-29 16:03:22 +02:00
..
Godot.NET.Sdk C#: Automatically generate version defines 2023-06-28 21:55:24 +02:00
GodotTools C#: Always decode `dotnet` output as UTF-8 2023-06-29 16:03:22 +02:00
script_templates C#: Rename `Object` to `GodotObject` 2023-01-27 02:04:18 +01:00
bindings_generator.cpp Fix C# glue generation for enums with negative values 2023-06-16 20:55:23 +02:00
bindings_generator.h C#: Do not print errors about missing references to intentionally ignored members 2023-03-27 17:55:32 +02:00
code_completion.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00