1234 lines
32 KiB
C++
1234 lines
32 KiB
C++
/*************************************************************************/
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/* scenes_dock.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "scenes_dock.h"
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#include "os/dir_access.h"
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#include "os/file_access.h"
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#include "globals.h"
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#include "io/resource_loader.h"
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#include "os/os.h"
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#include "editor_node.h"
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#include "editor_settings.h"
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bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir) {
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TreeItem *item = tree->create_item(p_parent);
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String dname=p_dir->get_name();
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if (dname=="")
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dname="res://";
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item->set_text(0,dname);
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item->set_icon(0,get_icon("Folder","EditorIcons"));
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item->set_selectable(0,true);
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String lpath = p_dir->get_path();
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if (lpath!="res://" && lpath.ends_with("/")) {
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lpath=lpath.substr(0,lpath.length()-1);
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}
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item->set_metadata(0,lpath);
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if (lpath==path) {
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item->select(0);
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}
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//item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
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bool has_items=false;
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for(int i=0;i<p_dir->get_subdir_count();i++) {
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if (_create_tree(item,p_dir->get_subdir(i)))
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has_items=true;
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}
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#if 0
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for (int i=0;i<p_dir->get_file_count();i++) {
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String file_name = p_dir->get_file(i);
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String file_path = p_dir->get_file_path(i);
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// ScenesDockFilter::FILTER_PATH
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String search_from = file_path.right(6); // trim "res://"
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if (file_filter == ScenesDockFilter::FILTER_NAME)
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search_from = file_name;
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else if (file_filter == ScenesDockFilter::FILTER_FOLDER)
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search_from = file_path.right(6).get_base_dir();
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if (search_term!="" && search_from.findn(search_term)==-1)
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continue;
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bool isfave = favorites.has(file_path);
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if (button_favorite->is_pressed() && !isfave)
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continue;
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TreeItem *fitem = tree->create_item(item);
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fitem->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
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fitem->set_editable(0,true);
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fitem->set_checked(0,isfave);
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fitem->set_text(0,file_name);
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Ref<Texture> icon = get_icon( (has_icon(p_dir->get_file_type(i),"EditorIcons")?p_dir->get_file_type(i):String("Object")),"EditorIcons");
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fitem->set_icon(0, icon );
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fitem->set_metadata(0,file_path);
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//if (p_dir->files[i]->icon.is_valid()) {
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// fitem->set_icon(0,p_dir->files[i]->icon);
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// }
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has_items=true;
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}
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#endif
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/*if (!has_items) {
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memdelete(item);
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return false;
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}*/
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return true;
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}
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void ScenesDock::_update_tree() {
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tree->clear();
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updating_tree=true;
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TreeItem *root = tree->create_item();
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TreeItem *favorites = tree->create_item(root);
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favorites->set_icon(0, get_icon("Favorites","EditorIcons") );
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favorites->set_text(0,"Favorites:");
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favorites->set_selectable(0,false);
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Vector<String> faves = EditorSettings::get_singleton()->get_favorite_dirs();
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for(int i=0;i<faves.size();i++) {
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if (!faves[i].begins_with("res://"))
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continue;
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TreeItem *ti = tree->create_item(favorites);
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String fv = faves[i];
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if (fv=="res://")
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ti->set_text(0,"/");
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else
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ti->set_text(0,faves[i].get_file());
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ti->set_icon(0,get_icon("Folder","EditorIcons"));
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ti->set_selectable(0,true);
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ti->set_metadata(0,faves[i]);
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}
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_create_tree(root,EditorFileSystem::get_singleton()->get_filesystem());
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updating_tree=false;
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}
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void ScenesDock::_notification(int p_what) {
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switch(p_what) {
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case NOTIFICATION_ENTER_TREE: {
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if (initialized)
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return;
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initialized=false;
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EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_fs_changed");
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button_reload->set_icon( get_icon("Reload","EditorIcons"));
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button_favorite->set_icon( get_icon("Favorites","EditorIcons"));
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button_fav_up->set_icon( get_icon("MoveUp","EditorIcons"));
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button_fav_down->set_icon( get_icon("MoveDown","EditorIcons"));
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button_instance->set_icon( get_icon("Add","EditorIcons"));
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button_open->set_icon( get_icon("Folder","EditorIcons"));
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button_back->set_icon( get_icon("Filesystem","EditorIcons"));
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display_mode->set_icon( get_icon("FileList","EditorIcons"));
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display_mode->connect("pressed",this,"_change_file_display");
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file_options->set_icon( get_icon("Tools","EditorIcons"));
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files->connect("item_activated",this,"_select_file");
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button_hist_next->connect("pressed",this,"_fw_history");
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button_hist_prev->connect("pressed",this,"_bw_history");
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button_hist_next->set_icon( get_icon("Forward","EditorIcons"));
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button_hist_prev->set_icon( get_icon("Back","EditorIcons"));
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file_options->get_popup()->connect("item_pressed",this,"_file_option");
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button_back->connect("pressed",this,"_go_to_tree",varray(),CONNECT_DEFERRED);
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current_path->connect("text_entered",this,"_go_to_dir");
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_update_tree(); //maybe it finished already
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if (EditorFileSystem::get_singleton()->is_scanning()) {
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_set_scannig_mode();
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}
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} break;
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case NOTIFICATION_PROCESS: {
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if (EditorFileSystem::get_singleton()->is_scanning()) {
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scanning_progress->set_val(EditorFileSystem::get_singleton()->get_scanning_progress()*100);
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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} break;
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}
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}
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void ScenesDock::_dir_selected() {
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TreeItem *ti = tree->get_selected();
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if (!ti)
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return;
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String dir = ti->get_metadata(0);
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bool found=false;
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Vector<String> favorites = EditorSettings::get_singleton()->get_favorite_dirs();
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for(int i=0;i<favorites.size();i++) {
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if (favorites[i]==dir) {
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found=true;
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break;
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}
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}
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button_favorite->set_pressed(found);
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if (ti->get_parent() && ti->get_parent()->get_parent()==tree->get_root() && !ti->get_parent()->get_prev()) {
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//a favorite!!!
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button_fav_up->set_disabled(!ti->get_prev());
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button_fav_down->set_disabled(!ti->get_next());
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} else {
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button_fav_up->set_disabled(true);
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button_fav_down->set_disabled(true);
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}
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}
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void ScenesDock::_fav_up_pressed() {
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TreeItem *sel = tree->get_selected();
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if (!sel)
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return ;
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if (!sel->get_prev())
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return;
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String sw = sel->get_prev()->get_metadata(0);
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String txt = sel->get_metadata(0);
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Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
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int a_idx=favorited.find(sw);
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int b_idx=favorited.find(txt);
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if (a_idx==-1 || b_idx==-1)
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return;
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SWAP(favorited[a_idx],favorited[b_idx]);
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EditorSettings::get_singleton()->set_favorite_dirs(favorited);
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_update_tree();
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if (!tree->get_root() || !tree->get_root()->get_children() || !tree->get_root()->get_children()->get_children())
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return;
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sel = tree->get_root()->get_children()->get_children();
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while(sel) {
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String t = sel->get_metadata(0);
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if (t==txt) {
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sel->select(0);
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return;
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}
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sel=sel->get_next();
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}
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}
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void ScenesDock::_fav_down_pressed() {
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TreeItem *sel = tree->get_selected();
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if (!sel)
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return ;
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if (!sel->get_next())
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return;
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String sw = sel->get_next()->get_metadata(0);
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String txt = sel->get_metadata(0);
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Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
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int a_idx=favorited.find(sw);
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int b_idx=favorited.find(txt);
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if (a_idx==-1 || b_idx==-1)
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return;
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SWAP(favorited[a_idx],favorited[b_idx]);
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EditorSettings::get_singleton()->set_favorite_dirs(favorited);
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_update_tree();
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if (!tree->get_root() || !tree->get_root()->get_children() || !tree->get_root()->get_children()->get_children())
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return;
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sel = tree->get_root()->get_children()->get_children();
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while(sel) {
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String t = sel->get_metadata(0);
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if (t==txt) {
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sel->select(0);
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return;
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}
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sel=sel->get_next();
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}
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}
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void ScenesDock::_favorites_pressed() {
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TreeItem *sel = tree->get_selected();
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if (!sel)
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return ;
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String dir = sel->get_metadata(0);
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int idx = -1;
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Vector<String> favorites = EditorSettings::get_singleton()->get_favorite_dirs();
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for(int i=0;i<favorites.size();i++) {
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if (favorites[i]==dir) {
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idx=i;
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break;
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}
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}
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if (button_favorite->is_pressed() && idx==-1) {
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favorites.push_back(dir);
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EditorSettings::get_singleton()->set_favorite_dirs(favorites);
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_update_tree();
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} else if (!button_favorite->is_pressed() && idx!=-1) {
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favorites.remove(idx);
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EditorSettings::get_singleton()->set_favorite_dirs(favorites);
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_update_tree();
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}
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}
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String ScenesDock::get_selected_path() const {
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TreeItem *sel = tree->get_selected();
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if (!sel)
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return "";
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String path = sel->get_metadata(0);
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return "res://"+path;
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}
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void ScenesDock::_instance_pressed() {
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TreeItem *sel = tree->get_selected();
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if (!sel)
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return;
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String path = sel->get_metadata(0);
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emit_signal("instance",path);
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}
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void ScenesDock::_thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) {
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if (p_preview.is_valid() && path==p_path.get_base_dir()) {
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int idx=p_udata;
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if (idx>=files->get_item_count())
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return;
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String fpath = files->get_item_metadata(idx);
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if (fpath!=p_path)
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return;
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files->set_item_icon(idx,p_preview);
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}
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}
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void ScenesDock::_change_file_display() {
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if (display_mode->is_pressed()) {
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display_mode->set_icon( get_icon("FileThumbnail","EditorIcons"));
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} else {
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display_mode->set_icon( get_icon("FileList","EditorIcons"));
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}
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_update_files(true);
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}
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void ScenesDock::_update_files(bool p_keep_selection) {
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Set<String> cselection;
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if (p_keep_selection) {
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for(int i=0;i<files->get_item_count();i++) {
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if (files->is_selected(i))
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cselection.insert(files->get_item_text(i));
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}
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}
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files->clear();
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EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_path(path);
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if (!efd)
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return;
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int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
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Ref<Texture> folder_thumbnail;
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Ref<Texture> file_thumbnail;
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bool use_thumbnails=!display_mode->is_pressed();
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if (use_thumbnails) { //thumbnails
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files->set_max_columns(0);
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files->set_icon_mode(ItemList::ICON_MODE_TOP);
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files->set_fixed_column_width(thumbnail_size*3/2);
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files->set_max_text_lines(2);
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files->set_min_icon_size(Size2(thumbnail_size,thumbnail_size));
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if (!has_icon("ResizedFolder","EditorIcons")) {
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Ref<ImageTexture> folder = get_icon("FolderBig","EditorIcons");
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Image img = folder->get_data();
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img.resize(thumbnail_size,thumbnail_size);
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Ref<ImageTexture> resized_folder = Ref<ImageTexture>( memnew( ImageTexture));
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resized_folder->create_from_image(img,0);
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Theme::get_default()->set_icon("ResizedFolder","EditorIcons",resized_folder);
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}
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folder_thumbnail = get_icon("ResizedFolder","EditorIcons");
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if (!has_icon("ResizedFile","EditorIcons")) {
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Ref<ImageTexture> file = get_icon("FileBig","EditorIcons");
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Image img = file->get_data();
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img.resize(thumbnail_size,thumbnail_size);
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Ref<ImageTexture> resized_file = Ref<ImageTexture>( memnew( ImageTexture));
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resized_file->create_from_image(img,0);
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Theme::get_default()->set_icon("ResizedFile","EditorIcons",resized_file);
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}
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file_thumbnail = get_icon("ResizedFile","EditorIcons");
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} else {
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files->set_icon_mode(ItemList::ICON_MODE_LEFT);
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files->set_max_columns(1);
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files->set_max_text_lines(1);
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files->set_fixed_column_width(0);
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files->set_min_icon_size(Size2());
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}
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if (path!="res://") {
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if (use_thumbnails) {
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files->add_item("..",folder_thumbnail,true);
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} else {
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files->add_item("..",get_icon("folder","FileDialog"),true);
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}
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String bd = path.get_base_dir();
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if (bd!="res://" && !bd.ends_with("/"))
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bd+="/";
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files->set_item_metadata(files->get_item_count()-1,bd);
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}
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for(int i=0;i<efd->get_subdir_count();i++) {
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String dname=efd->get_subdir(i)->get_name();
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if (use_thumbnails) {
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files->add_item(dname,folder_thumbnail,true);
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} else {
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files->add_item(dname,get_icon("folder","FileDialog"),true);
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}
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files->set_item_metadata(files->get_item_count()-1,path.plus_file(dname)+"/");
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if (cselection.has(dname))
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files->select(files->get_item_count()-1,false);
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}
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for(int i=0;i<efd->get_file_count();i++) {
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String fname=efd->get_file(i);
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String fp = path.plus_file(fname);
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String type = efd->get_file_type(i);
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Ref<Texture> type_icon;
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if (has_icon(type,"EditorIcons")) {
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type_icon=get_icon(type,"EditorIcons");
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} else {
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type_icon=get_icon("Object","EditorIcons");
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}
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if (use_thumbnails) {
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files->add_item(fname,file_thumbnail,true);
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files->set_item_metadata(files->get_item_count()-1,fp);
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files->set_item_tag_icon(files->get_item_count()-1,type_icon);
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EditorResourcePreview::get_singleton()->queue_resource_preview(fp,this,"_thumbnail_done",files->get_item_count()-1);
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} else {
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files->add_item(fname,type_icon,true);
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files->set_item_metadata(files->get_item_count()-1,fp);
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}
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if (cselection.has(fname))
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files->select(files->get_item_count()-1,false);
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
void ScenesDock::_select_file(int p_idx) {
|
|
|
|
files->select(p_idx,true);
|
|
_open_pressed();
|
|
}
|
|
|
|
void ScenesDock::_go_to_tree() {
|
|
|
|
tree->show();
|
|
files->hide();
|
|
path_hb->hide();
|
|
_update_tree();
|
|
tree->grab_focus();
|
|
tree->ensure_cursor_is_visible();
|
|
button_favorite->show();
|
|
button_fav_up->show();
|
|
button_fav_down->show();
|
|
button_open->hide();
|
|
button_instance->hide();
|
|
button_open->hide();
|
|
file_options->hide();
|
|
tree_mode=true;
|
|
}
|
|
|
|
void ScenesDock::_go_to_dir(const String& p_dir){
|
|
|
|
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
|
if (da->change_dir(p_dir)==OK) {
|
|
path=da->get_current_dir();
|
|
_update_files(false);
|
|
}
|
|
current_path->set_text(path);
|
|
memdelete(da);
|
|
|
|
|
|
}
|
|
void ScenesDock::_fs_changed() {
|
|
|
|
button_hist_prev->set_disabled(history_pos==0);
|
|
button_hist_next->set_disabled(history_pos+1==history.size());
|
|
scanning_vb->hide();
|
|
|
|
if (tree_mode) {
|
|
|
|
tree->show();
|
|
button_favorite->show();
|
|
button_fav_up->show();
|
|
button_fav_down->show();
|
|
_update_tree();
|
|
} else {
|
|
files->show();
|
|
path_hb->show();
|
|
button_instance->show();
|
|
button_open->show();
|
|
file_options->show();
|
|
_update_files(true);
|
|
}
|
|
|
|
set_process(false);
|
|
}
|
|
|
|
void ScenesDock::_set_scannig_mode() {
|
|
|
|
tree->hide();
|
|
button_favorite->hide();
|
|
button_fav_up->hide();
|
|
button_fav_down->hide();
|
|
button_instance->hide();
|
|
button_open->hide();
|
|
file_options->hide();
|
|
button_hist_prev->set_disabled(true);
|
|
button_hist_next->set_disabled(true);
|
|
scanning_vb->show();
|
|
path_hb->hide();
|
|
files->hide();
|
|
set_process(true);
|
|
if (EditorFileSystem::get_singleton()->is_scanning()) {
|
|
scanning_progress->set_val(EditorFileSystem::get_singleton()->get_scanning_progress()*100);
|
|
} else {
|
|
scanning_progress->set_val(0);
|
|
}
|
|
|
|
}
|
|
|
|
void ScenesDock::_fw_history() {
|
|
|
|
if (history_pos<history.size()-1)
|
|
history_pos++;
|
|
|
|
path=history[history_pos];
|
|
|
|
if (tree_mode) {
|
|
_update_tree();
|
|
tree->grab_focus();
|
|
tree->ensure_cursor_is_visible();
|
|
} else {
|
|
_update_files(false);
|
|
current_path->set_text(path);
|
|
}
|
|
|
|
button_hist_prev->set_disabled(history_pos==0);
|
|
button_hist_next->set_disabled(history_pos+1==history.size());
|
|
|
|
}
|
|
|
|
void ScenesDock::_bw_history() {
|
|
|
|
if (history_pos>0)
|
|
history_pos--;
|
|
|
|
path=history[history_pos];
|
|
|
|
if (tree_mode) {
|
|
_update_tree();
|
|
tree->grab_focus();
|
|
tree->ensure_cursor_is_visible();
|
|
} else {
|
|
_update_files(false);
|
|
current_path->set_text(path);
|
|
}
|
|
|
|
button_hist_prev->set_disabled(history_pos==0);
|
|
button_hist_next->set_disabled(history_pos+1==history.size());
|
|
|
|
}
|
|
|
|
void ScenesDock::_push_to_history() {
|
|
|
|
history.resize(history_pos+1);
|
|
if (history[history_pos]!=path) {
|
|
history.push_back(path);
|
|
history_pos++;
|
|
}
|
|
|
|
button_hist_prev->set_disabled(history_pos==0);
|
|
button_hist_next->set_disabled(history_pos+1==history.size());
|
|
|
|
}
|
|
|
|
|
|
void ScenesDock::_find_inside_move_files(EditorFileSystemDirectory *efsd,Vector<String>& files) {
|
|
|
|
for(int i=0;i<efsd->get_subdir_count();i++) {
|
|
_find_inside_move_files(efsd->get_subdir(i),files);
|
|
}
|
|
for(int i=0;i<efsd->get_file_count();i++) {
|
|
files.push_back(efsd->get_file_path(i));
|
|
}
|
|
|
|
}
|
|
|
|
void ScenesDock::_find_remaps(EditorFileSystemDirectory *efsd,Map<String,String> &renames,List<String>& to_remaps) {
|
|
|
|
for(int i=0;i<efsd->get_subdir_count();i++) {
|
|
_find_remaps(efsd->get_subdir(i),renames,to_remaps);
|
|
}
|
|
for(int i=0;i<efsd->get_file_count();i++) {
|
|
Vector<String> deps=efsd->get_file_deps(i);
|
|
for(int j=0;j<deps.size();j++) {
|
|
if (renames.has(deps[j])) {
|
|
to_remaps.push_back(efsd->get_file_path(i));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void ScenesDock::_rename_operation(const String& p_to_path) {
|
|
|
|
if (move_files[0]==p_to_path) {
|
|
EditorNode::get_singleton()->show_warning("Same source and destination files, doing nothing.");
|
|
return;
|
|
}
|
|
if (FileAccess::exists(p_to_path)) {
|
|
EditorNode::get_singleton()->show_warning("Target file exists, can't overwrite. Delete first.");
|
|
return;
|
|
}
|
|
|
|
Map<String,String> renames;
|
|
renames[move_files[0]]=p_to_path;
|
|
|
|
List<String> remap;
|
|
|
|
_find_remaps(EditorFileSystem::get_singleton()->get_filesystem(),renames,remap);
|
|
print_line("found files to remap: "+itos(remap.size()));
|
|
|
|
//perform remaps
|
|
for(List<String>::Element *E=remap.front();E;E=E->next()) {
|
|
|
|
Error err = ResourceLoader::rename_dependencies(E->get(),renames);
|
|
print_line("remapping: "+E->get());
|
|
|
|
if (err!=OK) {
|
|
EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n"+E->get()+"\n");
|
|
}
|
|
}
|
|
|
|
//finally, perform moves
|
|
|
|
DirAccess *da=DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
|
|
|
Error err = da->rename(move_files[0],p_to_path);
|
|
print_line("moving file "+move_files[0]+" to "+p_to_path);
|
|
if (err!=OK) {
|
|
EditorNode::get_singleton()->add_io_error("Error moving file:\n"+move_files[0]+"\n");
|
|
}
|
|
|
|
//rescan everything
|
|
memdelete(da);
|
|
print_line("call rescan!");
|
|
_rescan();
|
|
}
|
|
|
|
|
|
void ScenesDock::_move_operation(const String& p_to_path) {
|
|
|
|
if (p_to_path==path) {
|
|
EditorNode::get_singleton()->show_warning("Same source and destination paths, doing nothing.");
|
|
return;
|
|
}
|
|
|
|
//find files inside dirs to be moved
|
|
|
|
Vector<String> inside_files;
|
|
|
|
for(int i=0;i<move_dirs.size();i++) {
|
|
if (p_to_path.begins_with(move_dirs[i])) {
|
|
EditorNode::get_singleton()->show_warning("Can't move directories to within themselves");
|
|
return;
|
|
}
|
|
|
|
EditorFileSystemDirectory *efsd=EditorFileSystem::get_singleton()->get_path(move_dirs[i]);
|
|
if (!efsd)
|
|
continue;
|
|
_find_inside_move_files(efsd,inside_files);
|
|
}
|
|
|
|
//make list of remaps
|
|
Map<String,String> renames;
|
|
String repfrom=path=="res://"?path:String(path+"/");
|
|
String repto=p_to_path=="res://"?p_to_path:String(p_to_path+"/");
|
|
|
|
for(int i=0;i<move_files.size();i++) {
|
|
renames[move_files[i]]=move_files[i].replace_first(repfrom,repto);
|
|
print_line("move file "+move_files[i]+" -> "+renames[move_files[i]]);
|
|
}
|
|
for(int i=0;i<inside_files.size();i++) {
|
|
renames[inside_files[i]]=inside_files[i].replace_first(repfrom,repto);
|
|
print_line("inside file "+inside_files[i]+" -> "+renames[inside_files[i]]);
|
|
}
|
|
|
|
//make list of files that will be run the remapping
|
|
List<String> remap;
|
|
|
|
_find_remaps(EditorFileSystem::get_singleton()->get_filesystem(),renames,remap);
|
|
print_line("found files to remap: "+itos(remap.size()));
|
|
|
|
//perform remaps
|
|
for(List<String>::Element *E=remap.front();E;E=E->next()) {
|
|
|
|
Error err = ResourceLoader::rename_dependencies(E->get(),renames);
|
|
print_line("remapping: "+E->get());
|
|
|
|
if (err!=OK) {
|
|
EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n"+E->get()+"\n");
|
|
}
|
|
}
|
|
|
|
//finally, perform moves
|
|
|
|
DirAccess *da=DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
|
|
|
for(int i=0;i<move_files.size();i++) {
|
|
|
|
String to = move_files[i].replace_first(repfrom,repto);
|
|
Error err = da->rename(move_files[i],to);
|
|
print_line("moving file "+move_files[i]+" to "+to);
|
|
if (err!=OK) {
|
|
EditorNode::get_singleton()->add_io_error("Error moving file:\n"+move_files[i]+"\n");
|
|
}
|
|
}
|
|
|
|
for(int i=0;i<move_dirs.size();i++) {
|
|
|
|
String to = p_to_path.plus_file(move_dirs[i].get_file());
|
|
Error err = da->rename(move_dirs[i],to);
|
|
print_line("moving dir "+move_dirs[i]+" to "+to);
|
|
if (err!=OK) {
|
|
EditorNode::get_singleton()->add_io_error("Error moving dir:\n"+move_dirs[i]+"\n");
|
|
}
|
|
}
|
|
|
|
memdelete(da);
|
|
//rescan everything
|
|
print_line("call rescan!");
|
|
_rescan();
|
|
|
|
}
|
|
|
|
void ScenesDock::_file_option(int p_option) {
|
|
|
|
switch(p_option) {
|
|
|
|
case FILE_DEPENDENCIES: {
|
|
|
|
int idx = files->get_current();
|
|
if (idx<0 || idx>=files->get_item_count())
|
|
break;
|
|
String path = files->get_item_metadata(idx);
|
|
deps_editor->edit(path);
|
|
} break;
|
|
case FILE_OWNERS: {
|
|
|
|
int idx = files->get_current();
|
|
if (idx<0 || idx>=files->get_item_count())
|
|
break;
|
|
String path = files->get_item_metadata(idx);
|
|
owners_editor->show(path);
|
|
} break;
|
|
case FILE_MOVE: {
|
|
|
|
move_dirs.clear();;
|
|
move_files.clear();
|
|
|
|
for(int i=0;i<files->get_item_count();i++) {
|
|
|
|
String path = files->get_item_metadata(i);
|
|
if (!files->is_selected(i))
|
|
continue;
|
|
|
|
if (files->get_item_text(i)=="..") {
|
|
EditorNode::get_singleton()->show_warning("Can't operate on '..'");
|
|
return;
|
|
}
|
|
|
|
if (path.ends_with("/")) {
|
|
move_dirs.push_back(path.substr(0,path.length()-1));
|
|
} else {
|
|
move_files.push_back(path);
|
|
}
|
|
}
|
|
|
|
|
|
if (move_dirs.empty() && move_files.size()==1) {
|
|
|
|
rename_dialog->clear_filters();
|
|
rename_dialog->add_filter("*."+move_files[0].extension());
|
|
rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
|
|
rename_dialog->set_current_path(move_files[0]);
|
|
rename_dialog->popup_centered_ratio();
|
|
rename_dialog->set_title("Pick New Name and Location For: "+move_files[0].get_file());
|
|
|
|
|
|
} else {
|
|
//just move
|
|
move_dialog->popup_centered_ratio();
|
|
}
|
|
|
|
|
|
} break;
|
|
case FILE_REMOVE: {
|
|
|
|
Vector<String> torem;
|
|
|
|
for(int i=0;i<files->get_item_count();i++) {
|
|
|
|
String path = files->get_item_metadata(i);
|
|
if (path.ends_with("/") || !files->is_selected(i))
|
|
continue;
|
|
torem.push_back(path);
|
|
}
|
|
|
|
if (torem.empty()) {
|
|
EditorNode::get_singleton()->show_warning("No files selected!");
|
|
break;
|
|
}
|
|
|
|
remove_dialog->show(torem);
|
|
//1) find if used
|
|
//2) warn
|
|
|
|
} break;
|
|
case FILE_INFO: {
|
|
|
|
} break;
|
|
|
|
}
|
|
}
|
|
|
|
void ScenesDock::_open_pressed(){
|
|
|
|
|
|
if (tree_mode) {
|
|
|
|
TreeItem *sel = tree->get_selected();
|
|
if (!sel) {
|
|
return;
|
|
}
|
|
path = sel->get_metadata(0);
|
|
/*if (path!="res://" && path.ends_with("/")) {
|
|
path=path.substr(0,path.length()-1);
|
|
}*/
|
|
|
|
tree_mode=false;
|
|
|
|
tree->hide();
|
|
files->show();
|
|
path_hb->show();
|
|
button_favorite->hide();
|
|
button_fav_up->hide();
|
|
button_fav_down->hide();
|
|
button_instance->show();
|
|
button_open->show();
|
|
file_options->show();
|
|
|
|
_update_files(false);
|
|
|
|
current_path->set_text(path);
|
|
|
|
_push_to_history();
|
|
|
|
|
|
} else {
|
|
|
|
int idx=-1;
|
|
for(int i=0;i<files->get_item_count();i++) {
|
|
if (files->is_selected(i)) {
|
|
idx=i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (idx<0)
|
|
return;
|
|
|
|
|
|
|
|
String path = files->get_item_metadata(idx);
|
|
|
|
if (path.ends_with("/")) {
|
|
if (path!="res://") {
|
|
path=path.substr(0,path.length()-1);
|
|
}
|
|
this->path=path;
|
|
_update_files(false);
|
|
current_path->set_text(path);
|
|
_push_to_history();
|
|
} else {
|
|
|
|
if (ResourceLoader::get_resource_type(path)=="PackedScene") {
|
|
|
|
editor->open_request(path);
|
|
} else {
|
|
|
|
editor->load_resource(path);
|
|
}
|
|
}
|
|
}
|
|
|
|
// emit_signal("open",path);
|
|
|
|
}
|
|
|
|
|
|
void ScenesDock::_rescan() {
|
|
|
|
_set_scannig_mode();
|
|
EditorFileSystem::get_singleton()->scan();
|
|
|
|
}
|
|
|
|
void ScenesDock::fix_dependencies(const String& p_for_file) {
|
|
deps_editor->edit(p_for_file);
|
|
}
|
|
|
|
void ScenesDock::open(const String& p_path) {
|
|
|
|
|
|
String npath;
|
|
String nfile;
|
|
|
|
if (p_path.ends_with("/")) {
|
|
|
|
if (p_path!="res://")
|
|
npath=p_path.substr(0,p_path.length()-1);
|
|
else
|
|
npath="res://";
|
|
} else {
|
|
nfile=p_path.get_file();
|
|
npath=p_path.get_base_dir();
|
|
}
|
|
|
|
path=npath;
|
|
|
|
if (tree_mode && nfile=="") {
|
|
_update_tree();
|
|
tree->grab_focus();
|
|
tree->call_deferred("ensure_cursor_is_visible");
|
|
_push_to_history();
|
|
return;
|
|
} else if (tree_mode){
|
|
_update_tree();
|
|
tree->grab_focus();
|
|
tree->ensure_cursor_is_visible();
|
|
_open_pressed();
|
|
current_path->set_text(path);
|
|
} else {
|
|
_update_files(false);
|
|
_push_to_history();
|
|
}
|
|
|
|
for(int i=0;i<files->get_item_count();i++) {
|
|
|
|
String md = files->get_item_metadata(i);
|
|
if (md==p_path) {
|
|
files->select(i,true);
|
|
files->ensure_current_is_visible();
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void ScenesDock::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("_update_tree"),&ScenesDock::_update_tree);
|
|
ObjectTypeDB::bind_method(_MD("_rescan"),&ScenesDock::_rescan);
|
|
ObjectTypeDB::bind_method(_MD("_favorites_pressed"),&ScenesDock::_favorites_pressed);
|
|
ObjectTypeDB::bind_method(_MD("_instance_pressed"),&ScenesDock::_instance_pressed);
|
|
ObjectTypeDB::bind_method(_MD("_open_pressed"),&ScenesDock::_open_pressed);
|
|
|
|
ObjectTypeDB::bind_method(_MD("_thumbnail_done"),&ScenesDock::_thumbnail_done);
|
|
ObjectTypeDB::bind_method(_MD("_select_file"), &ScenesDock::_select_file);
|
|
ObjectTypeDB::bind_method(_MD("_go_to_tree"), &ScenesDock::_go_to_tree);
|
|
ObjectTypeDB::bind_method(_MD("_go_to_dir"), &ScenesDock::_go_to_dir);
|
|
ObjectTypeDB::bind_method(_MD("_change_file_display"), &ScenesDock::_change_file_display);
|
|
ObjectTypeDB::bind_method(_MD("_fw_history"), &ScenesDock::_fw_history);
|
|
ObjectTypeDB::bind_method(_MD("_bw_history"), &ScenesDock::_bw_history);
|
|
ObjectTypeDB::bind_method(_MD("_fs_changed"), &ScenesDock::_fs_changed);
|
|
ObjectTypeDB::bind_method(_MD("_dir_selected"), &ScenesDock::_dir_selected);
|
|
ObjectTypeDB::bind_method(_MD("_fav_up_pressed"), &ScenesDock::_fav_up_pressed);
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ObjectTypeDB::bind_method(_MD("_fav_down_pressed"), &ScenesDock::_fav_down_pressed);
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ObjectTypeDB::bind_method(_MD("_file_option"), &ScenesDock::_file_option);
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ObjectTypeDB::bind_method(_MD("_move_operation"), &ScenesDock::_move_operation);
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ObjectTypeDB::bind_method(_MD("_rename_operation"), &ScenesDock::_rename_operation);
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ADD_SIGNAL(MethodInfo("instance"));
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ADD_SIGNAL(MethodInfo("open"));
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}
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ScenesDock::ScenesDock(EditorNode *p_editor) {
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editor=p_editor;
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HBoxContainer *toolbar_hbc = memnew( HBoxContainer );
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add_child(toolbar_hbc);
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button_hist_prev = memnew( ToolButton );
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toolbar_hbc->add_child(button_hist_prev);
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button_hist_prev->set_disabled(true);
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button_hist_prev->set_tooltip("Previous Directory");
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button_hist_next = memnew( ToolButton );
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toolbar_hbc->add_child(button_hist_next);
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button_hist_next->set_disabled(true);
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button_hist_prev->set_focus_mode(FOCUS_NONE);
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button_hist_next->set_focus_mode(FOCUS_NONE);
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button_hist_next->set_tooltip("Next Directory");
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button_reload = memnew( Button );
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button_reload->set_flat(true);
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button_reload->connect("pressed",this,"_rescan");
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toolbar_hbc->add_child(button_reload);
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button_reload->set_focus_mode(FOCUS_NONE);
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button_reload->set_tooltip("Re-Scan Filesystem");
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toolbar_hbc->add_spacer();
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button_fav_up = memnew( ToolButton );
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button_fav_up->set_flat(true);
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toolbar_hbc->add_child(button_fav_up);
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button_fav_up->set_disabled(true);
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button_fav_up->connect("pressed",this,"_fav_up_pressed");
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button_fav_up->set_tooltip("Move Favorite Up");
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|
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button_fav_down = memnew( ToolButton );
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button_fav_down->set_flat(true);
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toolbar_hbc->add_child(button_fav_down);
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button_fav_down->set_disabled(true);
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button_fav_down->connect("pressed",this,"_fav_down_pressed");
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button_fav_down->set_tooltip("Move Favorite Down");
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|
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button_favorite = memnew( Button );
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button_favorite->set_flat(true);
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button_favorite->set_toggle_mode(true);
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button_favorite->connect("pressed",this,"_favorites_pressed");
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toolbar_hbc->add_child(button_favorite);
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|
button_favorite->set_tooltip("Toggle folder status as Favorite");
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|
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button_favorite->set_focus_mode(FOCUS_NONE);
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button_fav_up->set_focus_mode(FOCUS_NONE);
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|
button_fav_down->set_focus_mode(FOCUS_NONE);
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|
|
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|
|
button_open = memnew( Button );
|
|
button_open->set_flat(true);
|
|
button_open->connect("pressed",this,"_open_pressed");
|
|
toolbar_hbc->add_child(button_open);
|
|
button_open->hide();
|
|
button_open->set_focus_mode(FOCUS_NONE);
|
|
button_open->set_tooltip("Open the selected file.\nOpen as scene if a scene, or as resource otherwise.");
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|
|
|
|
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button_instance = memnew( Button );
|
|
button_instance->set_flat(true);
|
|
button_instance->connect("pressed",this,"_instance_pressed");
|
|
toolbar_hbc->add_child(button_instance);
|
|
button_instance->hide();
|
|
button_instance->set_focus_mode(FOCUS_NONE);
|
|
button_instance->set_tooltip("Instance the selected scene(s) as child of the selected node.");
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|
|
|
|
|
file_options = memnew( MenuButton );
|
|
toolbar_hbc->add_child(file_options);
|
|
file_options->get_popup()->add_item("Rename or Move",FILE_MOVE);
|
|
file_options->get_popup()->add_item("Delete",FILE_REMOVE);
|
|
file_options->get_popup()->add_separator();
|
|
file_options->get_popup()->add_item("Edit Dependencies",FILE_DEPENDENCIES);
|
|
file_options->get_popup()->add_item("View Owners",FILE_OWNERS);
|
|
//file_options->get_popup()->add_item("Info",FILE_INFO);
|
|
file_options->hide();
|
|
file_options->set_focus_mode(FOCUS_NONE);
|
|
file_options->set_tooltip("Miscenaneous options related to resources on disk.");
|
|
|
|
tree = memnew( Tree );
|
|
|
|
tree->set_hide_root(true);
|
|
add_child(tree);
|
|
|
|
|
|
tree->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
tree->connect("item_edited",this,"_favorite_toggled");
|
|
tree->connect("item_activated",this,"_open_pressed");
|
|
tree->connect("cell_selected",this,"_dir_selected");
|
|
|
|
files = memnew( ItemList );
|
|
files->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
files->set_select_mode(ItemList::SELECT_MULTI);
|
|
|
|
path_hb = memnew( HBoxContainer );
|
|
button_back = memnew( ToolButton );
|
|
path_hb->add_child(button_back);
|
|
current_path=memnew( LineEdit );
|
|
current_path->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
path_hb->add_child(current_path);
|
|
display_mode = memnew( ToolButton );
|
|
path_hb->add_child(display_mode);
|
|
display_mode->set_toggle_mode(true);
|
|
add_child(path_hb);
|
|
path_hb->hide();
|
|
|
|
|
|
add_child(files);
|
|
files->hide();
|
|
|
|
scanning_vb = memnew( VBoxContainer );
|
|
Label *slabel = memnew( Label );
|
|
slabel->set_text("Scanning Files,\nPlease Wait..");
|
|
slabel->set_align(Label::ALIGN_CENTER);
|
|
scanning_vb->add_child(slabel);
|
|
scanning_progress = memnew( ProgressBar );
|
|
scanning_vb->add_child(scanning_progress);
|
|
add_child(scanning_vb);
|
|
scanning_vb->hide();
|
|
|
|
|
|
|
|
deps_editor = memnew( DependencyEditor );
|
|
add_child(deps_editor);
|
|
|
|
owners_editor = memnew( DependencyEditorOwners);
|
|
add_child(owners_editor);
|
|
|
|
remove_dialog = memnew( DependencyRemoveDialog);
|
|
add_child(remove_dialog);
|
|
|
|
move_dialog = memnew( EditorDirDialog );
|
|
add_child(move_dialog);
|
|
move_dialog->connect("dir_selected",this,"_move_operation");
|
|
move_dialog->get_ok()->set_text("Move");
|
|
|
|
rename_dialog = memnew( EditorFileDialog );
|
|
rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
|
|
rename_dialog->connect("file_selected",this,"_rename_operation");
|
|
add_child(rename_dialog);
|
|
|
|
updating_tree=false;
|
|
initialized=false;
|
|
|
|
history.push_back("res://");
|
|
history_pos=0;
|
|
tree_mode=true;
|
|
|
|
|
|
}
|
|
|
|
ScenesDock::~ScenesDock() {
|
|
|
|
}
|
|
|