godot/modules/mono/glue/Managed/IgnoredFiles/ResourceLoader.cs
Ignacio Etcheverry 995a40e8ef Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
Added dummy MSBuild project and solution to get tooling help when editing these files.
2018-09-12 22:03:36 +02:00

13 lines
250 B
C#

using System;
namespace Godot
{
public partial class ResourceLoader
{
public static Resource Load(string path, string typeHint = "", bool pNoCache = false)
{
throw new NotImplementedException();
}
}
}