d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
209 lines
7.3 KiB
C++
209 lines
7.3 KiB
C++
/**************************************************************************/
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/* http_client.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef HTTP_CLIENT_H
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#define HTTP_CLIENT_H
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#include "core/io/ip.h"
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#include "core/io/stream_peer.h"
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#include "core/io/stream_peer_tcp.h"
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#include "core/object/ref_counted.h"
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class HTTPClient : public RefCounted {
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GDCLASS(HTTPClient, RefCounted);
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public:
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enum ResponseCode {
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// 1xx informational
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RESPONSE_CONTINUE = 100,
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RESPONSE_SWITCHING_PROTOCOLS = 101,
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RESPONSE_PROCESSING = 102,
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// 2xx successful
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RESPONSE_OK = 200,
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RESPONSE_CREATED = 201,
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RESPONSE_ACCEPTED = 202,
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RESPONSE_NON_AUTHORITATIVE_INFORMATION = 203,
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RESPONSE_NO_CONTENT = 204,
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RESPONSE_RESET_CONTENT = 205,
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RESPONSE_PARTIAL_CONTENT = 206,
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RESPONSE_MULTI_STATUS = 207,
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RESPONSE_ALREADY_REPORTED = 208,
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RESPONSE_IM_USED = 226,
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// 3xx redirection
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RESPONSE_MULTIPLE_CHOICES = 300,
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RESPONSE_MOVED_PERMANENTLY = 301,
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RESPONSE_FOUND = 302,
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RESPONSE_SEE_OTHER = 303,
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RESPONSE_NOT_MODIFIED = 304,
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RESPONSE_USE_PROXY = 305,
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RESPONSE_SWITCH_PROXY = 306,
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RESPONSE_TEMPORARY_REDIRECT = 307,
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RESPONSE_PERMANENT_REDIRECT = 308,
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// 4xx client error
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RESPONSE_BAD_REQUEST = 400,
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RESPONSE_UNAUTHORIZED = 401,
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RESPONSE_PAYMENT_REQUIRED = 402,
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RESPONSE_FORBIDDEN = 403,
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RESPONSE_NOT_FOUND = 404,
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RESPONSE_METHOD_NOT_ALLOWED = 405,
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RESPONSE_NOT_ACCEPTABLE = 406,
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RESPONSE_PROXY_AUTHENTICATION_REQUIRED = 407,
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RESPONSE_REQUEST_TIMEOUT = 408,
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RESPONSE_CONFLICT = 409,
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RESPONSE_GONE = 410,
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RESPONSE_LENGTH_REQUIRED = 411,
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RESPONSE_PRECONDITION_FAILED = 412,
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RESPONSE_REQUEST_ENTITY_TOO_LARGE = 413,
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RESPONSE_REQUEST_URI_TOO_LONG = 414,
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RESPONSE_UNSUPPORTED_MEDIA_TYPE = 415,
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RESPONSE_REQUESTED_RANGE_NOT_SATISFIABLE = 416,
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RESPONSE_EXPECTATION_FAILED = 417,
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RESPONSE_IM_A_TEAPOT = 418,
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RESPONSE_MISDIRECTED_REQUEST = 421,
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RESPONSE_UNPROCESSABLE_ENTITY = 422,
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RESPONSE_LOCKED = 423,
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RESPONSE_FAILED_DEPENDENCY = 424,
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RESPONSE_UPGRADE_REQUIRED = 426,
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RESPONSE_PRECONDITION_REQUIRED = 428,
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RESPONSE_TOO_MANY_REQUESTS = 429,
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RESPONSE_REQUEST_HEADER_FIELDS_TOO_LARGE = 431,
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RESPONSE_UNAVAILABLE_FOR_LEGAL_REASONS = 451,
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// 5xx server error
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RESPONSE_INTERNAL_SERVER_ERROR = 500,
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RESPONSE_NOT_IMPLEMENTED = 501,
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RESPONSE_BAD_GATEWAY = 502,
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RESPONSE_SERVICE_UNAVAILABLE = 503,
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RESPONSE_GATEWAY_TIMEOUT = 504,
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RESPONSE_HTTP_VERSION_NOT_SUPPORTED = 505,
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RESPONSE_VARIANT_ALSO_NEGOTIATES = 506,
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RESPONSE_INSUFFICIENT_STORAGE = 507,
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RESPONSE_LOOP_DETECTED = 508,
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RESPONSE_NOT_EXTENDED = 510,
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RESPONSE_NETWORK_AUTH_REQUIRED = 511,
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};
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enum Method {
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METHOD_GET,
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METHOD_HEAD,
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METHOD_POST,
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METHOD_PUT,
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METHOD_DELETE,
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METHOD_OPTIONS,
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METHOD_TRACE,
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METHOD_CONNECT,
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METHOD_PATCH,
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METHOD_MAX
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};
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enum Status {
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STATUS_DISCONNECTED,
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STATUS_RESOLVING, // Resolving hostname (if passed a hostname)
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STATUS_CANT_RESOLVE,
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STATUS_CONNECTING, // Connecting to IP
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STATUS_CANT_CONNECT,
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STATUS_CONNECTED, // Connected, requests can be made
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STATUS_REQUESTING, // Request in progress
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STATUS_BODY, // Request resulted in body, which must be read
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STATUS_CONNECTION_ERROR,
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STATUS_TLS_HANDSHAKE_ERROR,
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};
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protected:
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static const char *_methods[METHOD_MAX];
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static const int HOST_MIN_LEN = 4;
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enum Port {
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PORT_HTTP = 80,
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PORT_HTTPS = 443,
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};
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PackedStringArray _get_response_headers();
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Dictionary _get_response_headers_as_dictionary();
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Error _request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body);
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Error _request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body = String());
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static HTTPClient *(*_create)();
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static void _bind_methods();
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public:
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static HTTPClient *create();
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String query_string_from_dict(const Dictionary &p_dict);
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Error verify_headers(const Vector<String> &p_headers);
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virtual Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) = 0;
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virtual Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) = 0;
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virtual void set_connection(const Ref<StreamPeer> &p_connection) = 0;
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virtual Ref<StreamPeer> get_connection() const = 0;
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virtual void close() = 0;
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virtual Status get_status() const = 0;
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virtual bool has_response() const = 0;
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virtual bool is_response_chunked() const = 0;
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virtual int get_response_code() const = 0;
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virtual Error get_response_headers(List<String> *r_response) = 0;
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virtual int64_t get_response_body_length() const = 0;
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virtual PackedByteArray read_response_body_chunk() = 0; // Can't get body as partial text because of most encodings UTF8, gzip, etc.
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virtual void set_blocking_mode(bool p_enable) = 0; // Useful mostly if running in a thread
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virtual bool is_blocking_mode_enabled() const = 0;
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virtual void set_read_chunk_size(int p_size) = 0;
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virtual int get_read_chunk_size() const = 0;
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virtual Error poll() = 0;
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// Use empty string or -1 to unset
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virtual void set_http_proxy(const String &p_host, int p_port);
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virtual void set_https_proxy(const String &p_host, int p_port);
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HTTPClient() {}
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virtual ~HTTPClient() {}
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};
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VARIANT_ENUM_CAST(HTTPClient::ResponseCode)
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VARIANT_ENUM_CAST(HTTPClient::Method);
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VARIANT_ENUM_CAST(HTTPClient::Status);
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#endif // HTTP_CLIENT_H
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