godot/modules/mono/glue
Carter Anderson 22bf89e970 Use "origin" instead of "o" in Transform2D.Rotation 2019-02-11 23:46:55 -08:00
..
Managed Use "origin" instead of "o" in Transform2D.Rotation 2019-02-11 23:46:55 -08:00
base_object_glue.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
base_object_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
collections_glue.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
collections_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gd_glue.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gd_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
glue_header.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
nodepath_glue.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
nodepath_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rid_glue.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rid_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
string_glue.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
string_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00