godot/scene
Rémi Verschelde 5b4ea6529a
Merge pull request #37896 from NutmegStudio/decal-enum-constant-fix
Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
2020-04-15 12:02:19 +02:00
..
2d Handle huge offset values in Path2D and Path3D set_offset 2020-04-13 07:42:47 +02:00
3d Merge pull request #37896 from NutmegStudio/decal-enum-constant-fix 2020-04-15 12:02:19 +02:00
animation Replace more occurrences of NULL with nullptr 2020-04-02 14:56:01 +02:00
audio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
debugger Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
gui Fixed 0 width issue of rich text label 2020-04-13 14:59:38 +05:30
main Implement decals 2020-04-14 11:13:34 -03:00
resources Merge pull request #37517 from nekomatata/slider-grab-area-highlight 2020-04-10 12:08:02 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_scene_types.cpp Implement decals 2020-04-14 11:13:34 -03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scene_string_names.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00