godot/platform/winrt
Juan Linietsky 5ef3f7392f support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
..
include -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
SCsub Small batch of fixes 2014-12-15 15:42:58 -03:00
app.cpp Fixes 2014-12-20 15:30:06 -03:00
app.h Small batch of fixes 2014-12-15 15:42:58 -03:00
detect.py Fixes 2014-12-20 15:30:06 -03:00
gl_context_egl.cpp Fixes 2014-12-20 15:30:06 -03:00
gl_context_egl.h Fixes 2014-12-20 15:30:06 -03:00
logo.png 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
os_winrt.cpp support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
os_winrt.h Fixes 2014-12-20 15:30:06 -03:00
platform_config.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
thread_winrt.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
thread_winrt.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00