godot/scene
Markus Sauermann 5bb66d3cfb Fix scene reload crash caused by mouse cursor update
After a scene reload a mouse cursor updates is performed via a
InputEventMouseMotion, that is exposed to the user.
The state of Input is however not adjusted to this InputEventMouseMotion
which can lead to inconsistencies.
This PR makes sure, that it is not exposed to the user.
It utilizes the method of Viewport::_process_picking for marking
events that are not sent to the user, so that this function doesn't
need to be changed.
2023-02-10 01:16:23 +01:00
..
2d Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callback 2023-02-09 10:13:35 +01:00
3d Improve some editor strings for localization 2023-02-09 19:32:02 +08:00
animation Add root motion accumulator to fix broken RootMotionView 2023-02-10 01:22:00 +09:00
audio Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Fix scene reload crash caused by mouse cursor update 2023-02-10 01:16:23 +01:00
main Fix scene reload crash caused by mouse cursor update 2023-02-10 01:16:23 +01:00
resources Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp 2023-02-09 14:01:33 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00