godot/scene
Andy Maloney 5bbb15418f [3.2][macOS] Command-backspace in line edit
Make command-backspace in line edit work like other macOS applications.

If there is a selection, command-backspace deletes the selection.

If there isn't a selection, command-backspace deletes from the cursor to the beginning of the line edit.

This addresses part of godotengine/godot#23548
2020-06-18 17:42:51 -04:00
..
2d Normalise p_up_direction vector in move_and_slide() and 2020-06-16 10:11:54 +01:00
3d Normalise p_up_direction vector in move_and_slide() and 2020-06-16 10:11:54 +01:00
animation SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gui [3.2][macOS] Command-backspace in line edit 2020-06-18 17:42:51 -04:00
main Fix signal duplication bug when duplicating node with instanced children 2020-06-11 09:37:47 +08:00
resources Bind Shape2D draw method 2020-06-18 10:51:44 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_scene_types.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00