godot/platform/web
Rémi Verschelde faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
..
api Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
doc_classes Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
export Merge pull request #79351 from Repiteo/dotnet-handle-warnings 2023-07-26 18:40:06 +02:00
js Fix various typos with codespell 2023-08-07 13:09:47 +02:00
.eslintrc.engine.js [Web] Add feature detection helpers to JS Engine class. 2022-09-17 11:21:17 +02:00
.eslintrc.html.js [Web] Add auto-formatting to HTML files. 2022-10-11 19:42:12 +02:00
.eslintrc.js [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
.eslintrc.libs.js [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
audio_driver_web.cpp Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
audio_driver_web.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
detect.py SCons: Move platform logo/run icon to export folder 2023-06-20 13:16:37 +02:00
display_server_web.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
display_server_web.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
dom_keys.inc [Web] Fix keycode/physical keycode mixed up. 2023-04-06 09:40:59 +03:00
emscripten_helpers.py SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
godot_audio.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
godot_js.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
godot_webgl2.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
http_client_web.cpp [Web] Always return -1 as body length in HTTPClientWeb. 2023-07-24 08:57:02 +02:00
http_client_web.h [Web] Always return -1 as body length in HTTPClientWeb. 2023-07-24 08:57:02 +02:00
javascript_bridge_singleton.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
os_web.cpp Fix formatting of dlopen error message on Windows 2023-07-09 23:39:45 +02:00
os_web.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
package-lock.json [Web] Update npm packages 2023-07-31 21:43:59 +02:00
package.json [Web] Update npm packages 2023-07-31 21:43:59 +02:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
SCsub Get WebXR fully working in Godot 4! 2022-12-01 21:46:30 -06:00
serve.py [Web] Add the "serve" and "run" scons targets. 2022-10-12 22:29:35 +02:00
web_main.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
web_runtime.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.