..
2d
Merge pull request #89820 from rburing/concave_collision_polygon_2d
2024-03-26 13:45:31 +01:00
3d
Merge pull request #89727 from Malcolmnixon/fix-avatars-without-root-bone
2024-03-24 01:22:50 +01:00
animation
Merge pull request #89794 from TokageItLab/animationplayback-seek
2024-03-24 01:23:31 +01:00
audio
Merge pull request #87830 from KoBeWi/internalization_aka_i15n
2024-02-19 17:06:32 +01:00
debugger
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 18:53:21 +09:00
gui
Fix #88892 : TreeItem shows cell edit in the wrong column when SelectMode=Row and TreeItem has multiple columns
2024-03-28 15:31:42 +00:00
main
Merge pull request #89957 from warriormaster12/regress-dup
2024-03-28 10:47:39 +01:00
resources
[TileSet] Expose TileData.is_valid_terrain_peering_bit
2024-03-26 16:07:50 +01:00
theme
SCons: Remove run_in_subprocess
dependency
2024-03-11 13:20:09 -05:00
property_list_helper.cpp
Fix implementation of property_can_revert() in PropertyListHelper
2024-02-22 15:05:19 +01:00
property_list_helper.h
Add PropertyListHelper to PopupMenu
2024-02-11 12:09:55 +01:00
property_utils.cpp
Fix inherited scenes produce errors in editor when "editable_children" is true
2024-03-10 07:37:47 +08:00
property_utils.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_scene_types.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00