godot/tests
bruvzg daad4aed62
Cleanup and unify keyboard input.
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes.
- Unify IME behaviour, add inline composition string display on Windows and X11.
- Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events.
- Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS.
- Add support for media key handling on macOS.

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-01-23 15:08:12 +02:00
..
core Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
data File: Re-add support to skip CR (`\r`) in `File::get_as_text` 2022-08-01 00:40:35 +02:00
python_build Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
scene Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
servers One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Remove unused legacy tests 2022-04-07 00:38:44 +02:00
create_test.py One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_macros.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_macros.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
test_main.cpp Add unit tests for Curve2D 2023-01-13 13:54:45 -03:00
test_main.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_tools.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_validate_testing.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00