.. |
SCsub
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
abstract_polygon_2d_editor.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2020-02-11 11:53:28 +01:00 |
abstract_polygon_2d_editor.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_blend_space_1d_editor.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
animation_blend_space_1d_editor.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_blend_space_2d_editor.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2020-02-11 11:53:28 +01:00 |
animation_blend_space_2d_editor.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_blend_tree_editor_plugin.cpp
|
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
|
2020-02-15 08:36:04 -03:00 |
animation_blend_tree_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_player_editor_plugin.cpp
|
Base 3D engine done, still untested, though.
|
2020-02-11 11:59:25 +01:00 |
animation_player_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
animation_state_machine_editor.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2020-02-11 11:53:28 +01:00 |
animation_state_machine_editor.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
animation_tree_editor_plugin.cpp
|
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
|
2020-02-12 14:24:54 -03:00 |
animation_tree_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
asset_library_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
asset_library_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
audio_stream_editor_plugin.cpp
|
Fixes min size of various editor plugins on HiDPI
|
2020-01-12 15:24:15 +08:00 |
audio_stream_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
baked_lightmap_editor_plugin.cpp
|
GIProbes working.
|
2020-02-11 12:03:20 +01:00 |
baked_lightmap_editor_plugin.h
|
GIProbes working.
|
2020-02-11 12:03:20 +01:00 |
camera_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
camera_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
canvas_item_editor_plugin.cpp
|
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
|
2020-02-12 14:24:54 -03:00 |
canvas_item_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
collision_polygon_2d_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
collision_polygon_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
collision_polygon_editor_plugin.cpp
|
Modernized default 3D material, fixes material bugs.
|
2020-02-11 12:01:24 +01:00 |
collision_polygon_editor_plugin.h
|
Modernized default 3D material, fixes material bugs.
|
2020-02-11 12:01:24 +01:00 |
collision_shape_2d_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
collision_shape_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
cpu_particles_2d_editor_plugin.cpp
|
Makes more strings translatable
|
2020-01-04 13:46:38 +08:00 |
cpu_particles_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
cpu_particles_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
cpu_particles_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
curve_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2020-02-11 11:53:28 +01:00 |
curve_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
editor_preview_plugins.cpp
|
Base 3D engine done, still untested, though.
|
2020-02-11 11:59:25 +01:00 |
editor_preview_plugins.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
gi_probe_editor_plugin.cpp
|
Fix code formatting issues and VS compilation
|
2020-02-11 12:05:19 +01:00 |
gi_probe_editor_plugin.h
|
Fix code formatting issues and VS compilation
|
2020-02-11 12:05:19 +01:00 |
gradient_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
gradient_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
item_list_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
item_list_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
light_occluder_2d_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
light_occluder_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
line_2d_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
line_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
material_editor_plugin.cpp
|
Modernized default 3D material, fixes material bugs.
|
2020-02-11 12:01:24 +01:00 |
material_editor_plugin.h
|
Modernized default 3D material, fixes material bugs.
|
2020-02-11 12:01:24 +01:00 |
mesh_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
mesh_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
mesh_instance_editor_plugin.cpp
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
mesh_instance_editor_plugin.h
|
Re-add a way to generate a single convex shape from the editor
|
2020-01-31 16:42:02 +01:00 |
mesh_library_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
mesh_library_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
multimesh_editor_plugin.cpp
|
Several fixes to 3D rendering, and multimesh implementation.
|
2020-02-11 12:01:22 +01:00 |
multimesh_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
navigation_polygon_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
navigation_polygon_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
particles_2d_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
particles_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
particles_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
particles_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
path_2d_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2020-02-11 11:53:28 +01:00 |
path_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
path_editor_plugin.cpp
|
Modernized default 3D material, fixes material bugs.
|
2020-02-11 12:01:24 +01:00 |
path_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
physical_bone_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
physical_bone_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
polygon_2d_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2020-02-11 11:53:28 +01:00 |
polygon_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
resource_preloader_editor_plugin.cpp
|
Fixes min size of various editor plugins on HiDPI
|
2020-01-12 15:24:15 +08:00 |
resource_preloader_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
root_motion_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
root_motion_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
script_editor_plugin.cpp
|
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
|
2020-02-15 08:36:04 -03:00 |
script_editor_plugin.h
|
Added 'Replace in files' functionality to text editors
|
2020-02-13 23:45:05 +01:00 |
script_text_editor.cpp
|
Increase the width of the "Connections to method" dialog
|
2020-02-15 16:36:10 +01:00 |
script_text_editor.h
|
Added 'Replace in files' functionality to text editors
|
2020-02-13 23:45:05 +01:00 |
shader_editor_plugin.cpp
|
Few enchancements for shader editor
|
2020-02-06 17:50:12 +03:00 |
shader_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
skeleton_2d_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
skeleton_2d_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
skeleton_editor_plugin.cpp
|
Fixed Skeleton Physical Bone generation
|
2020-02-09 09:41:18 +01:00 |
skeleton_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
skeleton_ik_editor_plugin.cpp
|
Use a new approach to fix bone pose override not being reset when IK animation is stopped.
|
2020-02-09 19:50:13 +01:00 |
skeleton_ik_editor_plugin.h
|
Use a new approach to fix bone pose override not being reset when IK animation is stopped.
|
2020-02-09 19:50:13 +01:00 |
spatial_editor_plugin.cpp
|
Remove obsolete GLES3 backend
|
2020-02-13 10:36:44 +01:00 |
spatial_editor_plugin.h
|
Added normalmap guided roughness mipmap generator, and a global roughness limiter.
|
2020-02-11 12:16:01 +01:00 |
sprite_editor_plugin.cpp
|
Base 3D engine done, still untested, though.
|
2020-02-11 11:59:25 +01:00 |
sprite_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
sprite_frames_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
sprite_frames_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
style_box_editor_plugin.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
style_box_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
text_editor.cpp
|
Added 'Replace in files' functionality to text editors
|
2020-02-13 23:45:05 +01:00 |
text_editor.h
|
Added 'Replace in files' functionality to text editors
|
2020-02-13 23:45:05 +01:00 |
texture_editor_plugin.cpp
|
[Vulkan] Add repeat flag to texture preview checkerboard background
|
2020-02-11 12:05:43 +01:00 |
texture_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
texture_region_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
texture_region_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
theme_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
theme_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
tile_map_editor_plugin.cpp
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
tile_map_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
tile_set_editor_plugin.cpp
|
Fix problems with concave shapes in the TileSet editor
|
2020-02-11 18:31:25 -03:00 |
tile_set_editor_plugin.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
version_control_editor_plugin.cpp
|
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
|
2020-02-15 08:36:04 -03:00 |
version_control_editor_plugin.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_shader_editor_plugin.cpp
|
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
|
2020-02-15 08:36:04 -03:00 |
visual_shader_editor_plugin.h
|
Added virtual method to VisualShaderNodeCustom to enable high-end mark
|
2020-02-13 09:43:43 +03:00 |